import { readFileSync, writeFileSync, mkdirSync, existsSync } from 'fs' import { join, dirname } from 'path' import { fileURLToPath } from 'url' import { createInitialState } from './gameState.js' const STATE_PATH = join(dirname(fileURLToPath(import.meta.url)), '..', '.segnapunti', 'state.json') export function loadState() { try { if (existsSync(STATE_PATH)) { return JSON.parse(readFileSync(STATE_PATH, 'utf8')) } } catch (err) { console.warn('[Persist] Stato non leggibile, si riparte da zero:', err.message) } return createInitialState() } export function saveState(state) { try { mkdirSync(dirname(STATE_PATH), { recursive: true }) writeFileSync(STATE_PATH, JSON.stringify(state), 'utf8') } catch (err) { console.error('[Persist] Salvataggio fallito:', err.message) } }