refactor(arch): split App into shared library + Desktop + Android heads

The Avalonia UI code (App, Views, ViewModels, Localization, Assets) now
lives in src/App as a plain library (no OutputType). Two thin heads
reference it:

- src/App.Desktop/ — WinExe, Avalonia.Desktop, hosts MainView in a
  MainWindow; carries Program.cs and app.manifest (moved from src/App)
- src/App.Android/ — net10.0-android, Avalonia.Android, MainActivity/
  MainApplication; targets API 23+, EmbedAssembliesIntoApk=true so the
  apk is self-contained for sideloading

All event handlers and TopLevel-dependent calls (file picker, clipboard,
folder picker) moved from MainWindow.axaml.cs into the new shared
MainView.axaml.cs (UserControl), using TopLevel.GetTopLevel(this) so
they work on both platforms. Esc/Back key handling is also in MainView.
MainWindow becomes a thin shell that hosts MainView.

Framework bump: all projects move to net10.0; Cli and Tests follow.
This commit is contained in:
2026-06-12 16:06:37 +02:00
parent a9ded6497a
commit e94eaf7700
19 changed files with 1110 additions and 939 deletions
+30 -35
View File
@@ -1,35 +1,30 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0</TargetFramework>
<!-- Versione dell'applicazione: unico punto da modificare. Compare nel
titolo della finestra ed è incisa nei binari pubblicati. -->
<Version>0.9.0</Version>
<Nullable>enable</Nullable>
<ApplicationManifest>app.manifest</ApplicationManifest>
<ApplicationIcon>Assets\logo.ico</ApplicationIcon>
<AvaloniaUseCompiledBindingsByDefault>true</AvaloniaUseCompiledBindingsByDefault>
</PropertyGroup>
<ItemGroup>
<Folder Include="Models\" />
<AvaloniaResource Include="Assets\**" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Avalonia" Version="12.0.4" />
<PackageReference Include="Avalonia.Desktop" Version="12.0.4" />
<PackageReference Include="Avalonia.Themes.Fluent" Version="12.0.4" />
<PackageReference Include="Avalonia.Fonts.Inter" Version="12.0.4" />
<PackageReference Include="AvaloniaUI.DiagnosticsSupport" Version="2.2.1">
<IncludeAssets Condition="'$(Configuration)' != 'Debug'">None</IncludeAssets>
<PrivateAssets Condition="'$(Configuration)' != 'Debug'">All</PrivateAssets>
</PackageReference>
<PackageReference Include="CommunityToolkit.Mvvm" Version="8.4.1" />
<PackageReference Include="QRCoder" Version="1.8.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Core\PalladiumWallet.Core.csproj" />
</ItemGroup>
</Project>
<Project Sdk="Microsoft.NET.Sdk">
<!-- Libreria UI condivisa: il codice Avalonia (App, Views, ViewModels, Loc,
Assets) usato sia dall'head Desktop sia dall'head Android. Gli head
portano l'entry-point e i pacchetti specifici di piattaforma. -->
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<!-- Versione dell'applicazione: unico punto da modificare. Compare nel
titolo della finestra ed è incisa nei binari pubblicati. -->
<Version>0.9.0</Version>
<Nullable>enable</Nullable>
<AvaloniaUseCompiledBindingsByDefault>true</AvaloniaUseCompiledBindingsByDefault>
</PropertyGroup>
<ItemGroup>
<Folder Include="Models\" />
<AvaloniaResource Include="Assets\**" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Avalonia" Version="12.0.4" />
<PackageReference Include="Avalonia.Themes.Fluent" Version="12.0.4" />
<PackageReference Include="Avalonia.Fonts.Inter" Version="12.0.4" />
<PackageReference Include="CommunityToolkit.Mvvm" Version="8.4.1" />
<PackageReference Include="QRCoder" Version="1.8.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Core\PalladiumWallet.Core.csproj" />
</ItemGroup>
</Project>