refactor(arch): split App into shared library + Desktop + Android heads
The Avalonia UI code (App, Views, ViewModels, Localization, Assets) now lives in src/App as a plain library (no OutputType). Two thin heads reference it: - src/App.Desktop/ — WinExe, Avalonia.Desktop, hosts MainView in a MainWindow; carries Program.cs and app.manifest (moved from src/App) - src/App.Android/ — net10.0-android, Avalonia.Android, MainActivity/ MainApplication; targets API 23+, EmbedAssembliesIntoApk=true so the apk is self-contained for sideloading All event handlers and TopLevel-dependent calls (file picker, clipboard, folder picker) moved from MainWindow.axaml.cs into the new shared MainView.axaml.cs (UserControl), using TopLevel.GetTopLevel(this) so they work on both platforms. Esc/Back key handling is also in MainView. MainWindow becomes a thin shell that hosts MainView. Framework bump: all projects move to net10.0; Cli and Tests follow.
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<Project Sdk="Microsoft.NET.Sdk">
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<!-- Head Android: entry-point e pacchetti specifici. La UI vera vive nella
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libreria condivisa PalladiumWallet.App (stessa di desktop). -->
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net10.0-android</TargetFramework>
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<SupportedOSPlatformVersion>23</SupportedOSPlatformVersion>
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<Nullable>enable</Nullable>
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<ApplicationId>io.github.davide3011.palladiumwallet</ApplicationId>
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<!-- ApplicationVersion = versionCode (intero), ApplicationDisplayVersion = versionName -->
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<ApplicationVersion>1</ApplicationVersion>
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<ApplicationDisplayVersion>0.9.0</ApplicationDisplayVersion>
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<AndroidPackageFormat>apk</AndroidPackageFormat>
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<!-- Includi le assembly .NET DENTRO l'apk: senza, in Debug si usa il Fast
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Deployment (assembly spinte via adb da `dotnet run`) e un apk installato
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a mano — sideload sul telefono o `adb install` — crasha all'avvio con
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"monodroid: No assemblies found ... Exiting". Così l'apk è autosufficiente. -->
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<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
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<!-- Default: ABI multiple (l'apk gira sia su emulatore x86_64 sia su telefoni arm64).
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Per un apk più piccolo solo-telefono: aggiungi -p:AbiArm64Only=true alla build. -->
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<RuntimeIdentifiers Condition="'$(AbiArm64Only)' == 'true'">android-arm64</RuntimeIdentifiers>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Avalonia.Android" Version="12.0.4" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\App\PalladiumWallet.App.csproj" />
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</ItemGroup>
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</Project>
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