refactor(arch): split App into shared library + Desktop + Android heads

The Avalonia UI code (App, Views, ViewModels, Localization, Assets) now
lives in src/App as a plain library (no OutputType). Two thin heads
reference it:

- src/App.Desktop/ — WinExe, Avalonia.Desktop, hosts MainView in a
  MainWindow; carries Program.cs and app.manifest (moved from src/App)
- src/App.Android/ — net10.0-android, Avalonia.Android, MainActivity/
  MainApplication; targets API 23+, EmbedAssembliesIntoApk=true so the
  apk is self-contained for sideloading

All event handlers and TopLevel-dependent calls (file picker, clipboard,
folder picker) moved from MainWindow.axaml.cs into the new shared
MainView.axaml.cs (UserControl), using TopLevel.GetTopLevel(this) so
they work on both platforms. Esc/Back key handling is also in MainView.
MainWindow becomes a thin shell that hosts MainView.

Framework bump: all projects move to net10.0; Cli and Tests follow.
This commit is contained in:
2026-06-12 16:06:37 +02:00
parent a9ded6497a
commit e94eaf7700
19 changed files with 1110 additions and 939 deletions
@@ -0,0 +1,25 @@
<Project Sdk="Microsoft.NET.Sdk">
<!-- Head Desktop (Windows/Linux): entry-point e pacchetti specifici del
desktop. La UI vera vive nella libreria condivisa PalladiumWallet.App. -->
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net10.0</TargetFramework>
<Nullable>enable</Nullable>
<ApplicationManifest>app.manifest</ApplicationManifest>
<ApplicationIcon>..\App\Assets\logo.ico</ApplicationIcon>
<AssemblyName>PalladiumWallet</AssemblyName>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Avalonia" Version="12.0.4" />
<PackageReference Include="Avalonia.Desktop" Version="12.0.4" />
<PackageReference Include="AvaloniaUI.DiagnosticsSupport" Version="2.2.1">
<IncludeAssets Condition="'$(Configuration)' != 'Debug'">None</IncludeAssets>
<PrivateAssets Condition="'$(Configuration)' != 'Debug'">All</PrivateAssets>
</PackageReference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\App\PalladiumWallet.App.csproj" />
</ItemGroup>
</Project>
+24
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@@ -0,0 +1,24 @@
using Avalonia;
using System;
namespace PalladiumWallet.App;
sealed class Program
{
// Initialization code. Don't use any Avalonia, third-party APIs or any
// SynchronizationContext-reliant code before AppMain is called: things aren't initialized
// yet and stuff might break.
[STAThread]
public static void Main(string[] args) => BuildAvaloniaApp()
.StartWithClassicDesktopLifetime(args);
// Avalonia configuration, don't remove; also used by visual designer.
public static AppBuilder BuildAvaloniaApp()
=> AppBuilder.Configure<App>()
.UsePlatformDetect()
#if DEBUG
.WithDeveloperTools()
#endif
.WithInterFont()
.LogToTrace();
}
+18
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@@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<!-- This manifest is used on Windows only.
Don't remove it as it might cause problems with window transparency and embedded controls.
For more details visit https://learn.microsoft.com/en-us/windows/win32/sbscs/application-manifests -->
<assemblyIdentity version="1.0.0.0" name="PalladiumWallet.App.Desktop"/>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- A list of the Windows versions that this application has been tested on
and is designed to work with. Uncomment the appropriate elements
and Windows will automatically select the most compatible environment. -->
<!-- Windows 10 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
</application>
</compatibility>
</assembly>