refactor(arch): split App into shared library + Desktop + Android heads
The Avalonia UI code (App, Views, ViewModels, Localization, Assets) now lives in src/App as a plain library (no OutputType). Two thin heads reference it: - src/App.Desktop/ — WinExe, Avalonia.Desktop, hosts MainView in a MainWindow; carries Program.cs and app.manifest (moved from src/App) - src/App.Android/ — net10.0-android, Avalonia.Android, MainActivity/ MainApplication; targets API 23+, EmbedAssembliesIntoApk=true so the apk is self-contained for sideloading All event handlers and TopLevel-dependent calls (file picker, clipboard, folder picker) moved from MainWindow.axaml.cs into the new shared MainView.axaml.cs (UserControl), using TopLevel.GetTopLevel(this) so they work on both platforms. Esc/Back key handling is also in MainView. MainWindow becomes a thin shell that hosts MainView. Framework bump: all projects move to net10.0; Cli and Tests follow.
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using Avalonia;
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using System;
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namespace PalladiumWallet.App;
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sealed class Program
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{
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// Initialization code. Don't use any Avalonia, third-party APIs or any
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// SynchronizationContext-reliant code before AppMain is called: things aren't initialized
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// yet and stuff might break.
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[STAThread]
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public static void Main(string[] args) => BuildAvaloniaApp()
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.StartWithClassicDesktopLifetime(args);
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// Avalonia configuration, don't remove; also used by visual designer.
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public static AppBuilder BuildAvaloniaApp()
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=> AppBuilder.Configure<App>()
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.UsePlatformDetect()
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#if DEBUG
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.WithDeveloperTools()
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#endif
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.WithInterFont()
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.LogToTrace();
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}
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