Generate mipmap ic_launcher.png at all standard densities (mdpi→xxxhdpi)
from logo.png, cropped to bounding box and scaled to 88% of the tile on
a white background (legacy fallback for API < 26).
For API 26+ provide an adaptive icon (ic_launcher.xml / ic_launcher_round.xml)
with white background and a foreground PNG where the logo occupies 56% of
the 108dp canvas — within the safe zone, fully visible on every launcher
shape without clipping.
The Avalonia UI code (App, Views, ViewModels, Localization, Assets) now
lives in src/App as a plain library (no OutputType). Two thin heads
reference it:
- src/App.Desktop/ — WinExe, Avalonia.Desktop, hosts MainView in a
MainWindow; carries Program.cs and app.manifest (moved from src/App)
- src/App.Android/ — net10.0-android, Avalonia.Android, MainActivity/
MainApplication; targets API 23+, EmbedAssembliesIntoApk=true so the
apk is self-contained for sideloading
All event handlers and TopLevel-dependent calls (file picker, clipboard,
folder picker) moved from MainWindow.axaml.cs into the new shared
MainView.axaml.cs (UserControl), using TopLevel.GetTopLevel(this) so
they work on both platforms. Esc/Back key handling is also in MainView.
MainWindow becomes a thin shell that hosts MainView.
Framework bump: all projects move to net10.0; Cli and Tests follow.