FakeClaude, test per area e renderer diviso in due file

- tests/FakeClaude: eseguibile finto 'claude' configurabile con variabili
  d'ambiente (registro di argomenti/cwd/stdin, output, exit code, ritardo),
  con le prove FK-01…FK-05.
- Test organizzati per livello (Gui/, Process/, Support/) e struttura
  descritta in TESTING.md.
- MarkdownView: la parte sulle immagini passa in MarkdownView.Images.cs
  (partial), senza cambiare il comportamento.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
This commit is contained in:
davideandClaude Sonnet 5.5 committed 2026-10-15 16:00:25 +02:00
1 parent 51993dd0c8
commit 5870de6fda
14 files changed
+292 -119

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namespace AgentWikiUi.Tests;
/// <summary>Percorso del <c>claude</c> finto compilato (tests/FakeClaude), nella stessa configurazione dei test.</summary>
static class FakeClaudePath
{
public static string Exe
{
get
{
// …/tests/agent-wiki-ui.Tests/bin/<config>/net10.0/
var tfm = new DirectoryInfo(AppContext.BaseDirectory.TrimEnd(Path.DirectorySeparatorChar));
var config = tfm.Parent!;
var testsRoot = config.Parent!.Parent!.Parent!;
return Path.Combine(testsRoot.FullName, "FakeClaude", "bin", config.Name, tfm.Name, OperatingSystem.IsWindows() ? "claude.exe" : "claude");
}
}
}
@@ -0,0 +1,52 @@
using System.IO.Compression;
namespace AgentWikiUi.Tests;
/// <summary>Scrive PNG minimali (colore pieno) senza dipendere da Avalonia.</summary>
static class PngFactory
{
public static byte[] Create(int width, int height)
{
var raw = new byte[height * (1 + width * 3)];
for (var y = 0; y < height; y++)
for (var x = 0; x < width; x++) raw[y * (1 + width * 3) + 1 + x * 3] = 200; // filtro 0 per riga, canale rosso
using var ms = new MemoryStream();
ms.Write([0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A]);
var ihdr = new byte[13];
WriteInt(ihdr, 0, width); WriteInt(ihdr, 4, height);
ihdr[8] = 8; ihdr[9] = 2; // 8 bit, RGB
Chunk(ms, "IHDR", ihdr);
using (var z = new MemoryStream())
{
using (var zs = new ZLibStream(z, CompressionLevel.Fastest, leaveOpen: true)) zs.Write(raw);
Chunk(ms, "IDAT", z.ToArray());
}
Chunk(ms, "IEND", []);
return ms.ToArray();
}
static void WriteInt(byte[] b, int at, int v) { b[at] = (byte)(v >> 24); b[at + 1] = (byte)(v >> 16); b[at + 2] = (byte)(v >> 8); b[at + 3] = (byte)v; }
static void Chunk(Stream s, string type, byte[] data)
{
var len = new byte[4]; WriteInt(len, 0, data.Length);
s.Write(len);
var body = new byte[4 + data.Length];
for (var i = 0; i < 4; i++) body[i] = (byte)type[i];
data.CopyTo(body, 4);
s.Write(body);
var crc = new byte[4]; WriteInt(crc, 0, (int)Crc32(body));
s.Write(crc);
}
static uint Crc32(byte[] data)
{
var crc = 0xFFFFFFFFu;
foreach (var b in data)
{
crc ^= b;
for (var k = 0; k < 8; k++) crc = (crc & 1) != 0 ? (crc >> 1) ^ 0xEDB88320u : crc >> 1;
}
return ~crc;
}
}
@@ -0,0 +1,21 @@
using Avalonia;
using Avalonia.Headless;
using Avalonia.Themes.Fluent;
using AgentWikiUi.Tests;
[assembly: AvaloniaTestApplication(typeof(TestAppBuilder))]
namespace AgentWikiUi.Tests;
public class TestApp : Application
{
public override void Initialize() => Styles.Add(new FluentTheme());
}
public static class TestAppBuilder
{
// Skia reale (non il disegno finto): serve per decodificare davvero le immagini
public static AppBuilder BuildAvaloniaApp() => AppBuilder.Configure<TestApp>()
.UseSkia()
.UseHeadless(new AvaloniaHeadlessPlatformOptions { UseHeadlessDrawing = false });
}