using System.ComponentModel; using System.Runtime.CompilerServices; using System.Windows.Input; namespace AgentWikiUi.Gui; class ObservableObject : INotifyPropertyChanged { public event PropertyChangedEventHandler? PropertyChanged; protected bool Set(ref T field, T value, [CallerMemberName] string? name = null) { if (EqualityComparer.Default.Equals(field, value)) return false; field = value; Raise(name); return true; } protected void Raise([CallerMemberName] string? name = null) => PropertyChanged?.Invoke(this, new(name)); } class RelayCommand(Action run, Func? canRun = null) : ICommand { public event EventHandler? CanExecuteChanged; public bool CanExecute(object? parameter) => canRun?.Invoke() ?? true; public void Execute(object? parameter) => run(parameter is T t ? t : default); public void Refresh() => CanExecuteChanged?.Invoke(this, EventArgs.Empty); }