server: database schema, migrations and seed
Define Prisma schema (Player, City, Good, InventoryItem, Transaction, Mission, WorldEvent), initial migration SQL, and seed script to populate cities and goods with base game data. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,178 @@
|
||||
-- CreateEnum
|
||||
CREATE TYPE "MissionStatus" AS ENUM ('STARTED', 'COMPLETED', 'FAILED');
|
||||
|
||||
-- CreateEnum
|
||||
CREATE TYPE "MissionType" AS ENUM ('DELIVERY', 'THEFT', 'SMUGGLING', 'INTEL');
|
||||
|
||||
-- CreateEnum
|
||||
CREATE TYPE "EventType" AS ENUM ('MARKET_BOOM', 'POLICE_RAID', 'SHORTAGE', 'BLACKOUT');
|
||||
|
||||
-- CreateTable
|
||||
CREATE TABLE "User" (
|
||||
"id" TEXT NOT NULL,
|
||||
"email" TEXT NOT NULL,
|
||||
"passwordHash" TEXT NOT NULL,
|
||||
"createdAt" TIMESTAMP(3) NOT NULL DEFAULT CURRENT_TIMESTAMP,
|
||||
"updatedAt" TIMESTAMP(3) NOT NULL,
|
||||
|
||||
CONSTRAINT "User_pkey" PRIMARY KEY ("id")
|
||||
);
|
||||
|
||||
-- CreateTable
|
||||
CREATE TABLE "Player" (
|
||||
"id" TEXT NOT NULL,
|
||||
"userId" TEXT NOT NULL,
|
||||
"displayName" TEXT NOT NULL,
|
||||
"money" INTEGER NOT NULL DEFAULT 1000,
|
||||
"reputation" INTEGER NOT NULL DEFAULT 0,
|
||||
"level" INTEGER NOT NULL DEFAULT 1,
|
||||
"experience" INTEGER NOT NULL DEFAULT 0,
|
||||
"currentCityId" TEXT NOT NULL,
|
||||
"createdAt" TIMESTAMP(3) NOT NULL DEFAULT CURRENT_TIMESTAMP,
|
||||
"updatedAt" TIMESTAMP(3) NOT NULL,
|
||||
|
||||
CONSTRAINT "Player_pkey" PRIMARY KEY ("id")
|
||||
);
|
||||
|
||||
-- CreateTable
|
||||
CREATE TABLE "City" (
|
||||
"id" TEXT NOT NULL,
|
||||
"name" TEXT NOT NULL,
|
||||
"riskLevel" INTEGER NOT NULL,
|
||||
"policePressure" DOUBLE PRECISION NOT NULL DEFAULT 1.0,
|
||||
"economyModifier" DOUBLE PRECISION NOT NULL DEFAULT 1.0,
|
||||
"createdAt" TIMESTAMP(3) NOT NULL DEFAULT CURRENT_TIMESTAMP,
|
||||
|
||||
CONSTRAINT "City_pkey" PRIMARY KEY ("id")
|
||||
);
|
||||
|
||||
-- CreateTable
|
||||
CREATE TABLE "Item" (
|
||||
"id" TEXT NOT NULL,
|
||||
"name" TEXT NOT NULL,
|
||||
"basePrice" INTEGER NOT NULL,
|
||||
"rarity" INTEGER NOT NULL,
|
||||
"illegalLevel" INTEGER NOT NULL,
|
||||
"weight" INTEGER NOT NULL DEFAULT 1,
|
||||
"createdAt" TIMESTAMP(3) NOT NULL DEFAULT CURRENT_TIMESTAMP,
|
||||
|
||||
CONSTRAINT "Item_pkey" PRIMARY KEY ("id")
|
||||
);
|
||||
|
||||
-- CreateTable
|
||||
CREATE TABLE "InventoryItem" (
|
||||
"playerId" TEXT NOT NULL,
|
||||
"itemId" TEXT NOT NULL,
|
||||
"quantity" INTEGER NOT NULL,
|
||||
|
||||
CONSTRAINT "InventoryItem_pkey" PRIMARY KEY ("playerId","itemId")
|
||||
);
|
||||
|
||||
-- CreateTable
|
||||
CREATE TABLE "MarketPrice" (
|
||||
"cityId" TEXT NOT NULL,
|
||||
"itemId" TEXT NOT NULL,
|
||||
"buyPrice" INTEGER NOT NULL,
|
||||
"sellPrice" INTEGER NOT NULL,
|
||||
"demand" DOUBLE PRECISION NOT NULL DEFAULT 1.0,
|
||||
"supply" DOUBLE PRECISION NOT NULL DEFAULT 1.0,
|
||||
"updatedAt" TIMESTAMP(3) NOT NULL,
|
||||
|
||||
CONSTRAINT "MarketPrice_pkey" PRIMARY KEY ("cityId","itemId")
|
||||
);
|
||||
|
||||
-- CreateTable
|
||||
CREATE TABLE "Mission" (
|
||||
"id" TEXT NOT NULL,
|
||||
"cityId" TEXT NOT NULL,
|
||||
"title" TEXT NOT NULL,
|
||||
"type" "MissionType" NOT NULL,
|
||||
"difficulty" INTEGER NOT NULL,
|
||||
"durationSeconds" INTEGER NOT NULL,
|
||||
"rewardMoney" INTEGER NOT NULL,
|
||||
"rewardXp" INTEGER NOT NULL,
|
||||
"risk" DOUBLE PRECISION NOT NULL,
|
||||
"requiredItemId" TEXT,
|
||||
"requiredItemQuantity" INTEGER,
|
||||
"expiresAt" TIMESTAMP(3) NOT NULL,
|
||||
"createdAt" TIMESTAMP(3) NOT NULL DEFAULT CURRENT_TIMESTAMP,
|
||||
|
||||
CONSTRAINT "Mission_pkey" PRIMARY KEY ("id")
|
||||
);
|
||||
|
||||
-- CreateTable
|
||||
CREATE TABLE "PlayerMission" (
|
||||
"id" TEXT NOT NULL,
|
||||
"playerId" TEXT NOT NULL,
|
||||
"missionId" TEXT NOT NULL,
|
||||
"status" "MissionStatus" NOT NULL DEFAULT 'STARTED',
|
||||
"startedAt" TIMESTAMP(3) NOT NULL DEFAULT CURRENT_TIMESTAMP,
|
||||
"completesAt" TIMESTAMP(3) NOT NULL,
|
||||
"resolvedAt" TIMESTAMP(3),
|
||||
|
||||
CONSTRAINT "PlayerMission_pkey" PRIMARY KEY ("id")
|
||||
);
|
||||
|
||||
-- CreateTable
|
||||
CREATE TABLE "WorldEvent" (
|
||||
"id" TEXT NOT NULL,
|
||||
"title" TEXT NOT NULL,
|
||||
"description" TEXT NOT NULL,
|
||||
"type" "EventType" NOT NULL,
|
||||
"cityId" TEXT,
|
||||
"priceModifier" DOUBLE PRECISION NOT NULL DEFAULT 1.0,
|
||||
"policeModifier" DOUBLE PRECISION NOT NULL DEFAULT 1.0,
|
||||
"startsAt" TIMESTAMP(3) NOT NULL,
|
||||
"endsAt" TIMESTAMP(3) NOT NULL,
|
||||
"createdAt" TIMESTAMP(3) NOT NULL DEFAULT CURRENT_TIMESTAMP,
|
||||
|
||||
CONSTRAINT "WorldEvent_pkey" PRIMARY KEY ("id")
|
||||
);
|
||||
|
||||
-- CreateIndex
|
||||
CREATE UNIQUE INDEX "User_email_key" ON "User"("email");
|
||||
|
||||
-- CreateIndex
|
||||
CREATE UNIQUE INDEX "Player_userId_key" ON "Player"("userId");
|
||||
|
||||
-- CreateIndex
|
||||
CREATE UNIQUE INDEX "Player_displayName_key" ON "Player"("displayName");
|
||||
|
||||
-- CreateIndex
|
||||
CREATE UNIQUE INDEX "City_name_key" ON "City"("name");
|
||||
|
||||
-- CreateIndex
|
||||
CREATE UNIQUE INDEX "Item_name_key" ON "Item"("name");
|
||||
|
||||
-- AddForeignKey
|
||||
ALTER TABLE "Player" ADD CONSTRAINT "Player_userId_fkey" FOREIGN KEY ("userId") REFERENCES "User"("id") ON DELETE RESTRICT ON UPDATE CASCADE;
|
||||
|
||||
-- AddForeignKey
|
||||
ALTER TABLE "Player" ADD CONSTRAINT "Player_currentCityId_fkey" FOREIGN KEY ("currentCityId") REFERENCES "City"("id") ON DELETE RESTRICT ON UPDATE CASCADE;
|
||||
|
||||
-- AddForeignKey
|
||||
ALTER TABLE "InventoryItem" ADD CONSTRAINT "InventoryItem_playerId_fkey" FOREIGN KEY ("playerId") REFERENCES "Player"("id") ON DELETE RESTRICT ON UPDATE CASCADE;
|
||||
|
||||
-- AddForeignKey
|
||||
ALTER TABLE "InventoryItem" ADD CONSTRAINT "InventoryItem_itemId_fkey" FOREIGN KEY ("itemId") REFERENCES "Item"("id") ON DELETE RESTRICT ON UPDATE CASCADE;
|
||||
|
||||
-- AddForeignKey
|
||||
ALTER TABLE "MarketPrice" ADD CONSTRAINT "MarketPrice_cityId_fkey" FOREIGN KEY ("cityId") REFERENCES "City"("id") ON DELETE RESTRICT ON UPDATE CASCADE;
|
||||
|
||||
-- AddForeignKey
|
||||
ALTER TABLE "MarketPrice" ADD CONSTRAINT "MarketPrice_itemId_fkey" FOREIGN KEY ("itemId") REFERENCES "Item"("id") ON DELETE RESTRICT ON UPDATE CASCADE;
|
||||
|
||||
-- AddForeignKey
|
||||
ALTER TABLE "Mission" ADD CONSTRAINT "Mission_cityId_fkey" FOREIGN KEY ("cityId") REFERENCES "City"("id") ON DELETE RESTRICT ON UPDATE CASCADE;
|
||||
|
||||
-- AddForeignKey
|
||||
ALTER TABLE "Mission" ADD CONSTRAINT "Mission_requiredItemId_fkey" FOREIGN KEY ("requiredItemId") REFERENCES "Item"("id") ON DELETE SET NULL ON UPDATE CASCADE;
|
||||
|
||||
-- AddForeignKey
|
||||
ALTER TABLE "PlayerMission" ADD CONSTRAINT "PlayerMission_playerId_fkey" FOREIGN KEY ("playerId") REFERENCES "Player"("id") ON DELETE RESTRICT ON UPDATE CASCADE;
|
||||
|
||||
-- AddForeignKey
|
||||
ALTER TABLE "PlayerMission" ADD CONSTRAINT "PlayerMission_missionId_fkey" FOREIGN KEY ("missionId") REFERENCES "Mission"("id") ON DELETE RESTRICT ON UPDATE CASCADE;
|
||||
|
||||
-- AddForeignKey
|
||||
ALTER TABLE "WorldEvent" ADD CONSTRAINT "WorldEvent_cityId_fkey" FOREIGN KEY ("cityId") REFERENCES "City"("id") ON DELETE SET NULL ON UPDATE CASCADE;
|
||||
Reference in New Issue
Block a user