Commit Graph

5 Commits

Author SHA1 Message Date
davide 0cd396ac1d server: Socket.IO realtime layer
Set up authenticated Socket.IO server; broadcasts market updates,
world events, and mission notifications to connected clients in
real time.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-09 23:42:09 +02:00
davide a998bb9704 server: scheduled background jobs
Add node-cron jobs for periodic market price updates, mission
generation, and world event generation; all wired through a central
scheduler module.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-09 23:42:04 +02:00
davide fb62a39dab server: game API modules — market, missions, players, inventory, leaderboard, cities, events
Add routes and services for all game domains: market buy/sell with
dynamic pricing, mission generation and completion, player stats and
travel, inventory queries, leaderboard, city list, and world events.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-09 23:41:44 +02:00
davide c792f67e2d server: auth module — register, login, JWT
Implement registration and login endpoints with bcrypt password
hashing and JWT token issuance; all game routes depend on this.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-09 23:41:39 +02:00
davide 8ad83348f4 server: core bootstrap — config, db clients, shared utilities
Add env config (zod validation), game balance constants, Prisma and
Redis client singletons, auth guard middleware, error helpers,
request validators, Fastify JWT type augmentation, and app/server
entry points.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-09 23:41:33 +02:00