Files
gioco-mobile/server/src/jobs/generateWorldEvent.job.ts
T
davideandClaude Sonnet 4.6 a998bb9704 server: scheduled background jobs
Add node-cron jobs for periodic market price updates, mission
generation, and world event generation; all wired through a central
scheduler module.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-09 23:42:04 +02:00

89 lines
3.1 KiB
TypeScript

import { EventType } from '@prisma/client';
import { balance, type EventTypeBalance } from '../config/gameBalance.js';
import { prisma } from '../db/prisma.js';
import { redis } from '../db/redis.js';
import { toEventDto } from '../modules/events/events.service.js';
import { emitGlobal } from '../realtime/socket.js';
import { pickRandom, randomFloat, randomInt } from '../shared/validators.js';
/** Testi degli eventi per tipo (i moltiplicatori numerici sono in gameBalance). */
const EVENT_TEXTS: Record<EventTypeBalance, { title: string; description: string }> = {
MARKET_BOOM: {
title: 'Boom di mercato',
description: 'La domanda esplode: i prezzi salgono in tutta la zona.',
},
POLICE_RAID: {
title: 'Retata della polizia',
description: 'Controlli ovunque: muoversi è molto più rischioso.',
},
SHORTAGE: {
title: 'Carenza di merci',
description: 'Le scorte scarseggiano e i prezzi schizzano alle stelle.',
},
BLACKOUT: {
title: 'Blackout',
description: 'La città è al buio: il mercato rallenta, la polizia pure.',
},
};
async function createEvent(cityId: string | null, durationMinutes: number): Promise<void> {
const type = pickRandom(Object.values(EventType));
const ranges = balance.events.types[type];
const texts = EVENT_TEXTS[type];
const now = new Date();
const event = await prisma.worldEvent.create({
data: {
title: texts.title,
description: texts.description,
type,
cityId,
priceModifier:
Math.round(randomFloat(ranges.priceModifier[0], ranges.priceModifier[1]) * 100) / 100,
policeModifier:
Math.round(randomFloat(ranges.policeModifier[0], ranges.policeModifier[1]) * 100) / 100,
startsAt: now,
endsAt: new Date(now.getTime() + durationMinutes * 60_000),
},
});
emitGlobal('worldEvent:started', toEventDto(event));
}
/** Ogni 15 minuti: possibile evento locale in una città casuale. */
export async function maybeGenerateLocalEvent(): Promise<void> {
if (Math.random() >= balance.events.localChance) return;
const cities = await prisma.city.findMany({ select: { id: true } });
if (cities.length === 0) return;
await createEvent(
pickRandom(cities).id,
randomInt(balance.events.localDurationMinutesMin, balance.events.localDurationMinutesMax),
);
}
/** Ogni ora: possibile evento globale (cityId null). */
export async function maybeGenerateGlobalEvent(): Promise<void> {
if (Math.random() >= balance.events.globalChance) return;
await createEvent(
null,
randomInt(balance.events.globalDurationMinutesMin, balance.events.globalDurationMinutesMax),
);
}
/** Notifica (una sola volta) la fine degli eventi terminati di recente. */
export async function notifyEndedEvents(): Promise<void> {
const now = new Date();
const recentlyEnded = await prisma.worldEvent.findMany({
where: {
endsAt: { lt: now, gt: new Date(now.getTime() - 2 * 60 * 60_000) },
},
});
for (const event of recentlyEnded) {
const firstTime = await redis.set(`notify:event-end:${event.id}`, '1', 'EX', 86_400, 'NX');
if (firstTime) {
emitGlobal('worldEvent:ended', toEventDto(event));
}
}
}