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palladum-lightning/plugins/askrene/algorithm.h

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#ifndef LIGHTNING_PLUGINS_ASKRENE_ALGORITHM_H
#define LIGHTNING_PLUGINS_ASKRENE_ALGORITHM_H
/* Implementation of network algorithms: shortests path, minimum cost flow, etc.
*/
#include "config.h"
#include <plugins/askrene/graph.h>
/* Search any path from source to destination using Breadth First Search.
*
* input:
* @ctx: tal allocator,
* @graph: graph of the network,
* @source: source node,
* @destination: destination node,
* @capacity: arcs capacity
* @cap_threshold: an arc i is traversable if capacity[i]>=cap_threshold
*
* output:
* @prev: prev[i] is the arc that leads to node i for an optimal solution, it
* @return: true if the destination node was reached.
*
* precondition:
* |capacity|=graph_max_num_arcs
* |prev|=graph_max_num_nodes
*
* The destination is only used as a stopping condition, if destination is
* passed with an invalid idx then the algorithm will produce a discovery tree
* of all reacheable nodes from the source.
* */
bool BFS_path(const tal_t *ctx, const struct graph *graph,
const struct node source, const struct node destination,
const s64 *capacity, const s64 cap_threshold, struct arc *prev);
#endif /* LIGHTNING_PLUGINS_ASKRENE_ALGORITHM_H */