Since we delay the others quite a lot (up to 1 second), it's better to consider
most messages "urgent" and worth immediately transmitting.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Messages are now constant.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Changelog-Added: Protocol: we now pad all peer messages to make them the same length.
We're doing our own buffering now.
We leave the is_urgent() function for two commits in the future though.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Give us a single "next message" function to call. This will be useful
when we want to write more than one at a time.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Normally, connectd forwards messages and then the subds do logging,
but it logs manually for msgs which are handled internally.
Clarify this logic in one place for all callers.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We had a flake of form:
```
2025-11-18T04:42:23.489Z **BROKEN** 022d223620a359a47ff7f7ac447c85c46c923da53389221a0054c11c1e3ca31d59-connectd: wake delay for WIRE_CHANNEL_REESTABLISH: 6789msec
```
Which happened as we're shutting down. Some investigation revealed
the cause: `dev-memleak` can be extremely slow. Fair enough.
So we change `dev-memleak` to call connectd first, and connectd uses
that as a trigger to stop complaining about delays.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is immune to things like clock changes, and has the convenient side-effect that
it will *not* be overridden when we override time for developer purposes.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Basically, `devtools/reduce-includes.sh */*.c`.
Build time from make clean (RUST=0) (includes building external libs):
Before:
real 0m38.944000-40.416000(40.1131+/-0.4)s
user 3m6.790000-17.159000(15.0571+/-2.8)s
sys 0m35.304000-37.336000(36.8942+/-0.57)s
After:
real 0m37.872000-39.974000(39.5466+/-0.59)s
user 3m1.211000-14.968000(12.4556+/-3.9)s
sys 0m35.008000-36.830000(36.4143+/-0.5)s
Build time after touch config.vars (RUST=0):
Before:
real 0m19.831000-21.862000(21.5528+/-0.58)s
user 2m15.361000-30.731000(28.4798+/-4.4)s
sys 0m21.056000-22.339000(22.0346+/-0.35)s
After:
real 0m18.384000-21.307000(20.8605+/-0.92)s
user 2m5.585000-26.843000(23.6017+/-6.7)s
sys 0m19.650000-22.003000(21.4943+/-0.69)s
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Each header should only include the other headers it needs to compile;
`devtools/reduce-includes.sh */*.h` does this. The C files then need
additional includes if they don't compile.
And remove the entirely useless wire/onion_wire.h, which only serves to include wire/onion_wiregen.h.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
openingd sends an ERROR, and exits. lightningd tells us to
disconnect. We read from lightningd first, and don't read from
openingd.
We need to drain subds when we're told to disconnect.
One issue we have in CI is reconnection races: if an incoming
connection arrives while an outgoing one is negotiated, we close the
outgoing one and issue a disconnect, which fails any connect attempts.
By sending a "reconnected" message instead of disconnect/connect we
can avoid disturbing in-progress connection attempts which happens in CI
quite a bit.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We can stop listening on the incoming peer while we are closing, so we don't notice if they close:
```
['lightningd-2 2025-09-03T09:48:19.555Z **BROKEN** 0266e4598d1d3c415f572a8488830b60f7e744ed9235eb0b1ba93283b315c03518-connectd: Peer did not close, forcing close', 'lightningd-2 2025-09-03T09:48:22.918Z **BROKEN** 0266e4598d1d3c415f572a8488830b60f7e744ed9235eb0b1ba93283b315c03518-connectd: Peer did not close, forcing close']
=========================== short test summary info ============================
ERROR tests/test_misc.py::test_even_sendcustommsg - ValueError:
```
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This message is logged when connectd tries to shut down a peer
connection but the transmit buffer remains full for too long, maybe
because the peer has crashed or has lost connectivity. Logging this
message at the BROKEN level is inappropriate because BROKEN is intended
to flag logic errors that imply incorrect code in CLN. The error in
question here is actually a runtime error, which does not imply
incorrect code (at least on our side), so demote the log message to the
UNUSUAL level. (Even this is still probably too severe, as this message
is logged rather more frequently than "unusual" would suggest.)
Changelog-None
Closes: https://github.com/ElementsProject/lightning/issues/5678
In a0fd72eb5e I added a diagnostic message if messages cause large
delays, *but* I didn't set the "peer_in_lasttime" variable in the case
of locally-handled packets.
I really want this in the release: the point of this was to try to
diagnose some high-latency ping issues we've seen on the real network.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We haven't seen the "excessive queue length" backtrace since we fixed gossipd,
so it's safe to drop excess messages without worrying about losing gossip.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We cannot use subd_req() here: replies will come out of order, and the
we should not simply assign the reponses in FIFO order.
Changelog-Fixed: lightningd: don't get confused with parallel ping commands.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
One reason why ping processing could be slow is that, once we receive
a message from the peer to send to a subdaemon, we don't listen for
others until we've drained that subdaemon queue entirely.
This can happens for reestablish: slow machines can take a while to
set that subdaemon up.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Implement the sending of `start_batch` and `protocol_batch_element` from `channeld` to `connectd`.
Each real peer wire message is prefixed with `protocol_batch_element` so connectd can know the size of the message that were batched together.
`connectd` intercepts `protocol_batch_element` messages and eats them (doesn’t forward them to peer) to get individual messages out of the batch.
It needs this to be able to encrypt them individiaully. Afterwards it recombines the now encrypted messages into a single message to send over the wire to the peer.
`channeld` remains responsible for making `start_batch` the first message of the message bundle.
We add `start_batch` to match t-bast’s splicing spec and we add a new internal wire type `WIRE_PROTOCOL_BATCH_ELEMENT` using the type number 0
Changelog-Added: support for `start_batch`
Our CORK logic was wrong, and it's better to use Nagle anyway:
we disable Nagle just before sending timing-critical messages.
Time for 100 (failed) payments:
Before:
148.8573575
After:
10.7356977
Note this revealed a timing problem in test_reject_invalid_payload: we would
miss the cause of the sendonion failure, and waitsendpay would be called
*after* it had failed, so simply returns "Payment failure reason unknown".
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Changelog-Fixed: Protocol: Removed 200ms latency from sending commit/revoke messages.
Unfortunately a spec typo means the data fields are missing (PR pending),
so we still patch those in.
The message "your_peer_storage" got renamed to "peer_storage_retrieval",
and the option "want_peer_backup_storage" was removed.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Changelog-EXPERIMENTAL: `experimental-peer-storage` now only advertizes feature 43, not 41.
Large nodes were not always getting their own channel gossip out
reliably. The number of peers we spam our own channel gossip to
is limited to save large nodes on startup, but this should be
relaxed slightly to ensure propagation.
Changelog-Fixed: Own-channel gossip is broadcast to more peers on connect.
We wait until a connection fails, or a subd is connected to the peer,
before letting another one through. This should prevent us from
overwhelming lightningd on large nodes, but unlike the previous back-off,
it's based on how fast lightningd is, not an arbitrary time.
We also let one through each second, in case we're connecting to many,
but not doing anything but gossip (e.g. 100 explicit connect
commands).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Changelog-Changed: Reconnecting to peers at startup should be significantly faster (dependent on machine speed).
A bit tricky, since we get more than one message at a time. However,
this just means we go over quota for a bit, and will get caught when
those are sent (we do this for a single message already, so it's not
that much worse).
Note: this not only limits sending, but it limits the actuall query
processing, which is nice.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This basically means moving the code from gossipd to connectd to handle
these queries.
This will get connectd have finer control over ratelimiting them.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is more efficient in a few ways:
1. It's trivial to get to the end of the gossip_store, we don't have
to iterate.
2. It tends to be mmaped so we don't have to call pread().
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We currently stream gossip as fast as we can, even if they start at
timestamp 0. Instead, use a simple token bucket filter and only let
them have 1MB per second (500 bytes per second for testing).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Changelog-Protocol: connectd: we now throttle outgoing gossip at 1MB/second per peer.
We were getting the following message in test_feerate_stress:
```
2024-07-08T02:15:45.5663941Z lightningd-2 2024-07-08T02:13:45.696Z **BROKEN** 0266e4598d1d3c415f572a8488830b60f7e744ed9235eb0b1ba93283b315c03518-connectd: Peer did not close, forcing close
```
I can reproduce it locally if I run the test enough, and finally found
the issue by printing the status of the fd when we time it out (using
routines from connectd.c).
The peer fd alternates between reading and writing. When we go to
discard it, we wake the write queue, so write_to_peer() get called.
It won't shutdown the socket if there are still subds attached, and
will wait again for a read.
The last subd exit has to also wake the write queue if we're draining,
so it can do the io_sock_shutdown. Otherwise, we hit the timeout,
causing the message above.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Everyone understands gossip_queries now, but peers leave it unset to indicate
they have nothing useful to say.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We use a crude heuristic: if we were trying to contact them, it's a
"deliberate" connection, and should be preserved.
Changelog-Changed: connectd: prioritize peers with channels (and log!) if we run low on file descriptors.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We weakened this progressively over time, and gossip v1.5 makes spam
impossible by protocol, so we can wait until then.
Removing this code simplifies things a great deal!
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Changelog-Removed: Protocol: we no longer ratelimit gossip messages by channel, making our code far simpler.