Commit Graph

81 Commits

Author SHA1 Message Date
Rusty Russell
963b353a30 connectd: use membuf for more efficient output queue.
This is exactly what membuf is for: it handles expansion much more
neatly.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2026-02-18 14:13:25 +10:30
Rusty Russell
2436ee6f6f connectd: don't flush messages unless we have something important.
This replaces our previous nagle-based toggling.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2026-02-18 14:13:25 +10:30
Rusty Russell
8b90d40a75 connectd: pad messages with dummy pings if needed to make size uniform.
Messages are now constant.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Changelog-Added: Protocol: we now pad all peer messages to make them the same length.
2026-02-18 14:13:25 +10:30
Rusty Russell
c23b7a492d connect: switch to using io_write_partial instead of io_write.
This gives us finer control over write sizes: for now we just cap
the write size.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2026-02-18 14:13:25 +10:30
Rusty Russell
bcce29eeb0 connectd: remove unused flag to connect_init.
We haven't announced websocket addresses for some time!

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2026-01-20 19:32:42 +10:30
Rusty Russell
79e609468a connectd: don't complain if lightningd is unresponsive while doing dev-memleak.
We had a flake of form:

```
2025-11-18T04:42:23.489Z **BROKEN** 022d223620a359a47ff7f7ac447c85c46c923da53389221a0054c11c1e3ca31d59-connectd: wake delay for WIRE_CHANNEL_REESTABLISH: 6789msec
```

Which happened as we're shutting down.  Some investigation revealed
the cause: `dev-memleak` can be extremely slow.  Fair enough.

So we change `dev-memleak` to call connectd first, and connectd uses
that as a trigger to stop complaining about delays.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2025-11-19 14:29:08 +10:30
Rusty Russell
522457a12b connectd, gossipd, pay, bcli: use timemono when solely measuring duration for timeouts.
This is immune to things like clock changes, and has the convenient side-effect that
it will *not* be overridden when we override time for developer purposes.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2025-11-13 21:21:29 +10:30
Rusty Russell
21ad33151c connected: tell lightningd if we didn't find an address we could even *try* to connect to.
This is important: if it's tor-only and we don't have a proxy, we will fail
to connect, but it's no indication that the node is unreachable.  Same with
IPv6.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2025-11-12 13:58:43 +10:30
Rusty Russell
565f7deec0 connectd: at disconnected, tell lightningd how long we were connected.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2025-11-12 13:58:43 +10:30
Rusty Russell
88b9b0bc28 connectd: report ping latencies (from ping probes) to lightningd.
(Uninitialize ping_start on manual ping fixed by Alex Myers)

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2025-11-12 13:58:43 +10:30
Rusty Russell
0f07578c3f connectd: return reason, connect time to lightningd on connection results.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2025-11-12 13:58:43 +10:30
Rusty Russell
f6a4e79420 global: remove unnecessary includes from headers.
Each header should only include the other headers it needs to compile;
`devtools/reduce-includes.sh */*.h` does this.  The C files then need
additional includes if they don't compile.

And remove the entirely useless wire/onion_wire.h, which only serves to include wire/onion_wiregen.h.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2025-10-23 06:44:04 +10:30
Rusty Russell
694626f050 connectd: fix race where last msg can still get lost.
openingd sends an ERROR, and exits.  lightningd tells us to
disconnect.  We read from lightningd first, and don't read from
openingd.

We need to drain subds when we're told to disconnect.
2025-10-01 12:12:56 +09:30
Rusty Russell
0d97631075 connectd: simplify logic, and add a "reconnected" message.
One issue we have in CI is reconnection races: if an incoming
connection arrives while an outgoing one is negotiated, we close the
outgoing one and issue a disconnect, which fails any connect attempts.

By sending a "reconnected" message instead of disconnect/connect we
can avoid disturbing in-progress connection attempts which happens in CI
quite a bit.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2025-10-01 12:12:56 +09:30
Rusty Russell
5f5440383d lightningd: fix race with crossover pings.
We cannot use subd_req() here: replies will come out of order, and the
we should not simply assign the reponses in FIFO order.

Changelog-Fixed: lightningd: don't get confused with parallel ping commands.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2025-08-14 17:35:39 +09:30
Rusty Russell
a0fd72eb5e connectd: warn if we ignore peer incoming for longer than 5 seconds.
One reason why ping processing could be slow is that, once we receive
a message from the peer to send to a subdaemon, we don't listen for
others until we've drained that subdaemon queue entirely.

This can happens for reestablish: slow machines can take a while to
set that subdaemon up.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2025-08-14 17:35:39 +09:30
Rusty Russell
0a94f3b570 connectd: remove DNS seed lookups.
DNS seeds have been down/offline for a while, and this code (which
blocks!) has been a source of trouble.  We should probably use a
canned set of "known nodes" if we want to bootstrap.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Changelog-Changed: Protocol: we no longer use DNS seeds for peer lookup fallbacks.
Fixes: https://github.com/ElementsProject/lightning/issues/7913
2025-05-08 12:54:09 +09:30
Rusty Russell
c779abdcd2 connectd: don't run more than one reconnect timer at once.
From grubles' logs:

```
2025-01-06T15:30:31.449Z DEBUG   lightningd: attempting connection to 035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923 for additional gossip
2025-01-06T15:30:31.449Z DEBUG   035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923-connectd: Adding 0 addresses to important peer
2025-01-06T15:30:31.449Z DEBUG   035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923-connectd: Failed connected out: Unable to connect, no address known for peer
2025-01-06T15:30:31.449Z DEBUG   035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923-connectd: Will try reconnect in 300 seconds
2025-01-06T15:30:32.037Z DEBUG   035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923-connectd: Failed connected out: Unable to connect, no address known for peer
2025-01-06T15:30:32.037Z DEBUG   035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923-connectd: Will try reconnect in 300 seconds
2025-01-06T15:30:32.428Z DEBUG   035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923-connectd: Failed connected out: Unable to connect, no address known for peer
2025-01-06T15:30:32.428Z DEBUG   035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923-connectd: Will try reconnect in 300 seconds
2025-01-06T15:30:32.680Z DEBUG   035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923-connectd: Failed connected out: Unable to connect, no address known for peer
2025-01-06T15:30:32.681Z DEBUG   035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923-connectd: Will try reconnect in 300 seconds
2025-01-06T15:30:33.468Z DEBUG   035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923-connectd: Failed connected out: Unable to connect, no address known for peer
2025-01-06T15:30:33.469Z DEBUG   035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923-connectd: Will try reconnect in 300 seconds
2025-01-06T15:30:33.471Z DEBUG   035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923-connectd: Failed connected out: Unable to connect, no address known for peer
2025-01-06T15:30:33.471Z DEBUG   035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923-connectd: Will try reconnect in 300 seconds
2025-01-06T15:30:33.935Z DEBUG   035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923-connectd: Failed connected out: Unable to connect, no address known for peer
2025-01-06T15:30:33.935Z DEBUG   035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923-connectd: Will try reconnect in 300 seconds
2025-01-06T15:30:34.125Z DEBUG   035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923-connectd: Failed connected out: Unable to connect, no address known for peer
2025-01-06T15:30:34.125Z DEBUG   035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923-connectd: Will try reconnect in 300 seconds
2025-01-06T15:30:35.496Z DEBUG   035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923-connectd: Failed connected out: Unable to connect, no address known for peer
2025-01-06T15:30:35.497Z DEBUG   035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923-connectd: Will try reconnect in 300 seconds
2025-01-06T15:30:35.623Z DEBUG   035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923-connectd: Failed connected out: Unable to connect, no address known for peer
2025-01-06T15:30:35.623Z DEBUG   035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923-connectd: Will try reconnect in 300 seconds
2025-01-06T15:30:35.751Z DEBUG   035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923-connectd: Failed connected out: Unable to connect, no address known for peer
2025-01-06T15:30:35.751Z DEBUG   035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923-connectd: Will try reconnect in 300 seconds
2025-01-06T15:30:35.892Z DEBUG   035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923-connectd: Failed connected out: Unable to connect, no address known for peer
2025-01-06T15:30:35.892Z DEBUG   035ca2fe4793a5e789ce846062eb4834f573c060d9200ce77544a29b48a0aa5923-connectd: Will try reconnect in 300 seconds
```

We promised to wait 300 seconds!

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2025-05-08 12:54:09 +09:30
Rusty Russell
b6c1ffa359 ccan/htable: update to explicit DUPS/NODUPS types.
The updated API requires typed htables to explicitly state whether they
allow duplicates: for most cases we don't, but we've had issues in the
past.

This is a big patch, but mainly mechanical.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2025-01-21 09:18:25 +10:30
Rusty Russell
faf7ae6ad4 pytest: add test for connection ratelimiting.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2024-11-25 15:39:13 +10:30
Rusty Russell
3d294f813d connectd: limit to 10 connections at once.
We wait until a connection fails, or a subd is connected to the peer,
before letting another one through.  This should prevent us from
overwhelming lightningd on large nodes, but unlike the previous back-off,
it's based on how fast lightningd is, not an arbitrary time.

We also let one through each second, in case we're connecting to many,
but not doing anything but gossip (e.g. 100 explicit connect
commands).

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Changelog-Changed: Reconnecting to peers at startup should be significantly faster (dependent on machine speed).
2024-11-25 15:39:13 +10:30
Rusty Russell
3587afeaa2 connectd: remove transient flag.
The important flag replaces it, and now we can be more intelligent about
eviction in overload.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2024-11-25 15:39:13 +10:30
Rusty Russell
15950bb7d4 connectd: reconnect for non-transient connections.
Rather than have lightningd call us repeatedly to try to connect, have
it tell us what peers are transient and aren't, and connectd will
automatically try to maintain that connection.

There's a new "downgrade_peer" message to tell it a peer is now
transient: to make it non-transient we simply tell connectd to
connect as a non-transient.

The first time, I missed that dual_open_control does its own state
transitions :(

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Changelog-Changed: `connectd` now handles maintaining/reconnecting to important peers, and we remember the last successful address we connected to.
2024-11-25 15:39:13 +10:30
Rusty Russell
4ee59e7a49 connectd: expose --dev-no-reconnect and --dev-fast-reconnect options.
Once connectd is controlling reconnections, it'll need these.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2024-11-25 15:39:13 +10:30
Rusty Russell
23dc10cf81 connectd: get our own addresses to contact node from node_announcements.
Let lightningd feed us hints to try first, but we can extract the
addresses from node_announcement messages ourselves.

(Lightningd used to ask gossipd on our behalf: this is far simpler!)

One side effect of this is that we don't hand back address hints given to us
by lightningd: it would use these again for reconnecting.  This is breaks
test_sendpay_grouping, so we disable it temporarily.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2024-11-25 15:39:13 +10:30
Rusty Russell
5d42600076 connectd: ratelimit onion messages
However fast we can handle them, it's antisocial to allow others to
make us spam the rest of the network.

Changelog-Protocol: onion messages: we limit incoming to 4 per second, allowing a little burst.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2024-07-10 13:34:00 +02:00
Rusty Russell
f122c0beb4 connectd: include map of scid->peer node id.
This will let us fwd onion messages via scid, even if they're aliases.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2024-07-10 13:34:00 +02:00
Rusty Russell
4a78d17748 connectd: do response to gossip queries, don't hand them to gossipd.
This basically means moving the code from gossipd to connectd to handle
these queries.

This will get connectd have finer control over ratelimiting them.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2024-07-10 12:21:19 +09:30
Rusty Russell
d60977f37f connectd: use gossmap streaming interface.
This is more efficient in a few ways:
1. It's trivial to get to the end of the gossip_store, we don't have
   to iterate.
2. It tends to be mmaped so we don't have to call pread().

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2024-07-10 12:21:19 +09:30
Rusty Russell
401533667d connectd: throttle streaming gossip for peers.
We currently stream gossip as fast as we can, even if they start at
timestamp 0.  Instead, use a simple token bucket filter and only let
them have 1MB per second (500 bytes per second for testing).

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Changelog-Protocol: connectd: we now throttle outgoing gossip at 1MB/second per peer.
2024-07-10 12:21:19 +09:30
Rusty Russell
155311b053 connectd: --dev-handshake-no-reply so we can test pending connections.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2024-05-14 18:16:26 -05:00
Rusty Russell
a9b7402910 pytest: test dropping transient connections.
Requires a hack to exhaust connectd fds and make us close a transient.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2024-05-14 18:16:26 -05:00
Rusty Russell
8268df9a4b connectd: implement "transient" connections.
Currently, anything which doesn't have a live channel is considered transient.
We free this first under stress, and also if they're still connecting.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2024-05-14 18:16:26 -05:00
Rusty Russell
d3dbcf03fa channeld: close an unimportant connection when fds get low.
We use a crude heuristic: if we were trying to contact them, it's a
"deliberate" connection, and should be preserved.

Changelog-Changed: connectd: prioritize peers with channels (and log!) if we run low on file descriptors.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2024-05-09 01:23:46 -05:00
Rusty Russell
6a648fd2bc connectd: use hash table, not linked list, for connecting structs.
I thought I was going to want to have a convenient way of counting
these, but it turns out unnecessary.  Still, this is slightly more
efficient and simple, so I am including it.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2024-05-09 01:23:46 -05:00
Rusty Russell
ad7dcf381e lightningd: tell connectd about the custom messages.
We re-send whenever a plugin which allows them starts/finishes.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2023-10-24 11:50:57 +10:30
Rusty Russell
0ff91e65dc connectd: remove #if DEVELOPER
We still refuse to run dev commands if lightningd sends it to us
despite us not being in developer mode, but that's mainly paranoia.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2023-09-21 20:08:24 +09:30
Rusty Russell
a9f26b7d07 common/daemon.c: remove #ifdef DEVELOPER in favor of runtime flag.
Also requires us to expose memleak when !DEVELOPER, however we only
ever used the memleak tracking when the LIGHTNINGD_DEV_MEMLEAK
environment variable was set, so keep that.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2023-09-21 20:08:24 +09:30
Rusty Russell
ed58c24bc7 connectd: log broken if TCP_CORK fails.
But not if we're a developer using dev_disconnect, which substitutes the fd.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2023-04-10 09:41:56 +09:30
Rusty Russell
295557ac50 connectd: don't try to set TCP_CORK on websocket pipe.
Most of this is piping the flag through so we know it's a websocket!

Reported-by: @ShahanaFarooqui
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2023-04-10 09:41:56 +09:30
Rusty Russell
2209d0149f connectd: add new start_shutdown message.
We stop listening, and also refuse to send "connectd_peer_spoke" to create
new subdaemons.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2023-02-05 20:40:47 +01:00
Rusty Russell
05ac74fc44 connectd: keep array of our listening sockets.
This allows us to free them if we want to stop listening.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2023-02-05 20:40:47 +01:00
Rusty Russell
6a95d3a25e common: expose node_id_hash functions.
They're used in several places, and we're about to add more.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2023-01-21 08:05:31 -06:00
Rusty Russell
81e57dce52 connectd: ensure htables are always tal objects.
We want to change the htable allocator to use tal, which will need
this.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2023-01-12 11:44:10 +10:30
Rusty Russell
d31420211a connectd: add counters to each peer connection.
This allows us to detect when lightningd hasn't seen our latest
disconnect/reconnect; in particular, we would hit the following pattern:

1. lightningd says to connect a subd.
2. connectd disconnects and reconnects.
3. connectd reads message, connects subd.
4. lightningd reads disconnect and reconnect, sends msg to connect to subd again.
5. connectd asserts because subd is alreacy connected.

This way connectd can tell if lightningd is talking about the previous
connection, and ignoere it.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2022-07-18 20:50:04 -05:00
Rusty Russell
9b6c97437e connectd: remove reconnection logic.
We don't have to put aside a peer which is reconnecting and wait for
lightningd to remove the old peer, we can now simply free the old
and add the new.

Fixes: #5240
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2022-07-18 20:50:04 -05:00
Rusty Russell
8678c5efb3 connectd: release peer soon as lightingd tells us.
Now we have separate peer draining logic, we can simply use it when
connectd tells us to release the peer, without waiting.  (We could
simply free the peer, but that's a bit rude, as messages can get
lost).

This removes various complex flags and logic we had before.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Changelog-Fixed: `connectd`: various crashes and issues fixed by simplification and rewrite.
2022-07-18 20:50:04 -05:00
Rusty Russell
9dc3880360 connectd: put peer into "draining" mode when we want to close it.
This removes it from the hashtable, and forces it to do nothing but
send out any remaining packets, then close.

It is, in effect, reduced to a stub, with no further interactions
with the rest of the system (all subds are freed already).

Also removes the need for an explicit "final_msg" too.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2022-07-18 20:50:04 -05:00
Rusty Russell
6fd8fa4d95 connectd: optimize requests for "recent" gossip.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2022-07-15 21:18:29 +09:30
Rusty Russell
7dd8e27862 connectd: don't insist on ping replies when other traffic is flowing.
Got complaints about us hanging up on some nodes because they don't respond
to pings in a timely manner (e.g. ACINQ?), but that turned out to be something
else.

Nonetheless, we've had reports in the past of LND badly prioritizing gossip
traffic, and thus important messages can get queued behind gossip dumps!

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Changelog-Changed: connectd: give busy peers more time to respond to pings.
2022-07-09 12:27:05 +09:30