We want to make it clear when future generations edit the code, which routines are called in the child (i.e. all the routing), and which in the parent. Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
36 lines
1.3 KiB
C
36 lines
1.3 KiB
C
#ifndef LIGHTNING_PLUGINS_ASKRENE_CHILD_PRIORITYQUEUE_H
|
|
#define LIGHTNING_PLUGINS_ASKRENE_CHILD_PRIORITYQUEUE_H
|
|
|
|
/* Defines a priority queue using gheap. */
|
|
|
|
#include "config.h"
|
|
#include <ccan/short_types/short_types.h>
|
|
#include <ccan/tal/tal.h>
|
|
#include <gheap.h>
|
|
|
|
/* Allocation of resources for the heap. */
|
|
struct priorityqueue *priorityqueue_new(const tal_t *ctx,
|
|
size_t max_num_elements);
|
|
|
|
/* Initialization of the heap for a new priorityqueue search. */
|
|
void priorityqueue_init(struct priorityqueue *priorityqueue);
|
|
|
|
/* Inserts a new element in the heap. If node_idx was already in the heap then
|
|
* its value is updated. */
|
|
void priorityqueue_update(struct priorityqueue *priorityqueue, u32 key,
|
|
s64 value);
|
|
|
|
u32 priorityqueue_top(const struct priorityqueue *priorityqueue);
|
|
bool priorityqueue_empty(const struct priorityqueue *priorityqueue);
|
|
void priorityqueue_pop(struct priorityqueue *priorityqueue);
|
|
|
|
const s64 *priorityqueue_value(const struct priorityqueue *priorityqueue);
|
|
|
|
/* Number of elements on the heap. */
|
|
size_t priorityqueue_size(const struct priorityqueue *priorityqueue);
|
|
|
|
/* Maximum number of elements the heap can host */
|
|
size_t priorityqueue_maxsize(const struct priorityqueue *priorityqueue);
|
|
|
|
#endif /* LIGHTNING_PLUGINS_ASKRENE_CHILD_PRIORITYQUEUE_H */
|