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plm-lottery/app/rounds/service.py
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from datetime import datetime, timedelta, timezone
from sqlalchemy import select
from sqlalchemy.ext.asyncio import AsyncSession
from app.config import settings
from app.db.models import Round
_ACTIVE_STATUSES = ("open", "closing", "drawing", "paying_out")
async def get_active_round(session: AsyncSession) -> Round | None:
"""The round currently in progress (in any non-closed state), if any. Rounds
never overlap: a new round only opens once the previous one is fully closed
(payout confirmed, or no participants to pay out)."""
return await session.scalar(select(Round).where(Round.status.in_(_ACTIVE_STATUSES)).order_by(Round.id.desc()))
async def open_new_round_if_needed(session: AsyncSession) -> Round | None:
"""Returns the active round if one exists (whatever its status). Otherwise
opens a fresh one, unless the last closed round's cooldown (ROUND_COOLDOWN_SECONDS)
hasn't elapsed yet — in which case returns None. Callers that need to attach a
bet must additionally check the returned round's status == "open" — a round in
closing/drawing/paying_out isn't accepting new bets, but a new round can't open
until it's done."""
active = await get_active_round(session)
if active is not None:
return active
last_closed = await session.scalar(select(Round).where(Round.status == "closed").order_by(Round.id.desc()))
if last_closed is not None and last_closed.closed_at is not None:
closed_at = last_closed.closed_at.replace(tzinfo=timezone.utc)
if datetime.now(timezone.utc) < closed_at + timedelta(seconds=settings.round_cooldown_seconds):
return None
round_ = Round(status="open")
session.add(round_)
await session.flush()
return round_