Retry a stuck payout automatically, and log every failure (B-26)

_trigger_payout used to run exactly once, from _close_and_draw. Any
failure after that point — no Electrum client, insufficient pool
UTXOs, a missing fee_address, a rejected broadcast — wedged the round
in paying_out forever, and every one of those early returns except the
generic exception handler logged nothing at all: /admin showed a
stalled round with no explanation. A process restart while paying_out
hit the same dead end.

_tick now handles status == "paying_out": it calls the new
_retry_payout_if_due, which re-invokes _trigger_payout unless the most
recent payout_failed audit entry for the round is younger than
_PAYOUT_RETRY_INTERVAL_SECONDS (60s) — throttled so a persistently
broken payout (e.g. no fee_address set yet) doesn't retry, and re-log
a failure, on every 5-second tick. Every early return in
_trigger_payout now calls _log_payout_failure with a reason string, so
that throttle always has something to check against and /admin always
shows why a round is stuck.

This is safe to fire on a restart too, because B-25 already made
_trigger_payout idempotent (it no-ops if a non-terminal payout
PendingTransaction already exists) and persists before broadcasting —
so a round found paying_out at startup, whatever state its payout was
actually in, gets retried the same way. That closes the paying_out
half of the "scheduler doesn't resume mid-flight rounds after a
restart" gap in CLAUDE.md; the drawing/block-wait half is untouched
(see BUGS.md B-36).

BUGS.md moves B-26 to "Previously fixed" with the fix description; the
suite grows from 143 to 148 tests.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-27 09:29:14 +02:00
co-authored by Claude Sonnet 5
parent f13f6850b7
commit 50a43ae3ca
3 changed files with 223 additions and 45 deletions
+59 -9
View File
@@ -8,7 +8,7 @@ from sqlalchemy import func, select
from sqlalchemy.ext.asyncio import AsyncSession, async_sessionmaker
from app.audit.log import write_audit_log
from app.db.models import PendingTransaction, Round, RoundParticipant, User
from app.db.models import AuditLog, PendingTransaction, Round, RoundParticipant, User
from app.electrum.listener import ElectrumListener
from app.electrum.scripthash import address_to_scripthash
from app.rounds.config import get_round_config
@@ -23,6 +23,13 @@ logger = logging.getLogger(__name__)
_TICK_INTERVAL_SECONDS = 5
# B-26: how long to wait after a payout failure before automatically retrying it.
# Long enough that a persistently-broken payout (misconfigured fee_address,
# insufficient pool UTXOs) doesn't re-attempt — and re-write a payout_failed audit
# entry — every _TICK_INTERVAL_SECONDS; short enough that a transient failure
# (a dropped Electrum connection, a momentarily-empty pool) self-heals quickly.
_PAYOUT_RETRY_INTERVAL_SECONDS = 60
class RoundScheduler:
"""Background task implementing flowchart.mmd's DRAW subgraph: closes the
@@ -56,8 +63,17 @@ class RoundScheduler:
round_id, status, opened_at = round_.id, round_.status, round_.opened_at
round_duration_seconds = (await get_round_config(session)).round_duration_seconds
if status == "paying_out":
# B-26: _trigger_payout used to run exactly once, from _close_and_draw —
# any failure after that (no Electrum client, insufficient pool UTXOs, a
# rejected broadcast) or a process restart while paying_out left the round
# wedged here forever. Every tick now re-checks and retries, throttled by
# _retry_payout_if_due so a persistent failure doesn't retry on every tick.
await self._retry_payout_if_due(round_id)
return
if status not in ("open", "closing"):
return # already drawing/paying_out; progress happens elsewhere
return # "drawing" — progress happens inside the in-flight _close_and_draw call
if status == "open":
opened_at = opened_at.replace(tzinfo=timezone.utc)
@@ -161,6 +177,32 @@ class RoundScheduler:
await asyncio.sleep(_TICK_INTERVAL_SECONDS)
return self._listener.tip_height, header_hex_to_block_hash(self._listener.tip_header_hex)
async def _retry_payout_if_due(self, round_id: int) -> None:
"""B-26: whether a "paying_out" round is due for another payout attempt.
Throttled by the most recent payout_failed audit entry for this round
(written by _log_payout_failure on every early return in _trigger_payout,
including ones that used to fail silently) rather than by any new DB state,
since a failed attempt doesn't necessarily leave a PendingTransaction behind
(a build failure like a missing fee_address never gets that far). No entry
yet means this round hasn't failed before — either it's a fresh "paying_out"
(the very first call already happened from _close_and_draw and hasn't had a
chance to fail yet) or the process restarted before ever recording one —
either way it's due immediately.
"""
async with self._session_factory() as session:
last_failure_at = await session.scalar(
select(AuditLog.created_at)
.where(AuditLog.event_type == "payout_failed", AuditLog.round_id == round_id)
.order_by(AuditLog.id.desc())
.limit(1)
)
if last_failure_at is not None:
last_failure_at = last_failure_at.replace(tzinfo=timezone.utc)
if datetime.now(timezone.utc) < last_failure_at + timedelta(seconds=_PAYOUT_RETRY_INTERVAL_SECONDS):
return # too soon — avoid hammering a persistently-broken payout
await self._trigger_payout(round_id)
async def _trigger_payout(self, round_id: int) -> None:
"""Four phases, so no DB session is held across a network call (B-18): read
what's needed, build the tx, persist the intent, then broadcast.
@@ -177,6 +219,7 @@ class RoundScheduler:
client = self._listener.client
if client is None:
logger.error("round %s payout deferred: not connected", round_id)
await self._log_payout_failure(round_id, None, "electrum client not connected")
return
# --- Phase 1: read (session closed before any network I/O) ---------------
@@ -214,9 +257,11 @@ class RoundScheduler:
logger.error(
"round %s payout blocked: no fee_address configured (set it via the admin endpoint)", round_id
)
await self._log_payout_failure(round_id, winner_user_id, "no fee_address configured")
return
if winner_address is None:
logger.error("round %s payout blocked: winner user %s not found", round_id, winner_user_id)
await self._log_payout_failure(round_id, winner_user_id, "winner user not found")
return
winner_share = pool_amount_sats * 70 // 100
@@ -247,15 +292,16 @@ class RoundScheduler:
)
except InsufficientFundsError:
logger.exception("round %s payout failed: insufficient pool UTXOs", round_id)
await self._log_payout_failure(round_id, winner_user_id, "insufficient pool UTXOs")
return
except Exception:
# Anything else — a malformed fee_address (EmbitError) or similar. This
# used to escape all the way to run()'s catch-all, which logged it
# without recording anything, leaving no trace of *why* the round was
# stuck (B-05). The round stays in "paying_out" either way: automatic
# payout retry is still an open gap.
# stuck (B-05). _retry_payout_if_due (B-26) is what turns this recorded
# failure into an automatic retry instead of a dead end.
logger.exception("round %s payout build failed", round_id)
await self._log_payout_failure(round_id, winner_user_id)
await self._log_payout_failure(round_id, winner_user_id, "payout build failed")
return
# --- Phase 3: persist the intent, *then* broadcast (B-25) -----------------
@@ -287,7 +333,7 @@ class RoundScheduler:
# and, finding nothing, abandon it and clear payout_txid (B-25) — instead
# of the round being stuck with a payout_txid that never went anywhere.
logger.exception("round %s payout broadcast failed", round_id)
await self._log_payout_failure(round_id, winner_user_id)
await self._log_payout_failure(round_id, winner_user_id, "broadcast rejected")
return
async with self._session_factory() as session:
@@ -304,15 +350,19 @@ class RoundScheduler:
logger.info("round %s payout broadcast: txid=%s", round_id, built.txid)
async def _log_payout_failure(self, round_id: int, winner_user_id: int | None) -> None:
async def _log_payout_failure(self, round_id: int, winner_user_id: int | None, reason: str) -> None:
"""Leaves an operator-visible trace in the audit log for a round stuck in
"paying_out" — the logs alone don't show up in /admin."""
"paying_out" — the logs alone don't show up in /admin. Called from every
early return in _trigger_payout (B-26), not just the generic exception
branch as before, so _retry_payout_if_due always has an entry to throttle
against and /admin always shows *why* a round is stuck rather than just
that it is."""
try:
async with self._session_factory() as session:
await write_audit_log(
session,
"payout_failed",
{"round_id": round_id},
{"round_id": round_id, "reason": reason},
user_id=winner_user_id,
round_id=round_id,
)