Real SQLite transactions: BEGIN IMMEDIATE and synchronous=FULL (B-88, DAT-74, DAT-52, ARC-07, TX-28, BET-11, DAT-16)

pysqlite's legacy mode emitted BEGIN only at the first DML, so every read
before it ran outside any transaction and a lock wait surfaced as "database is
locked" at an arbitrary later statement; place_bet also mistook that error for
a write-snapshot conflict, which SQLite cannot produce.

- _register_sqlite_pragmas: synchronous=FULL, isolation_level=None and a
  `begin` event that emits BEGIN / BEGIN IMMEDIATE.
- begin_immediate(session): takes the write lock before the first read; called
  first thing in place_bet, request_withdrawal, the scheduler transitions,
  _trigger_payout, the confirmation poller, the reconciler, bump_fee's persist
  phase, deposit crediting / external-spend marking / reinstating, and the
  derivation-index allocation at registration.
- A lock not granted before a broadcast answers service_busy (503, all seven
  languages), nothing built or sent; after a broadcast nothing is undone, the
  rows stay `building` for the reconciler.
- Spec, storico, BUGS.md and CLAUDE.md updated; 37 new tests on a real file DB.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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davideandClaude Sonnet 5.5 committed 2026-09-29 16:26:01 +02:00
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@@ -8,7 +8,7 @@ The user communicates in Italian in chat — reply to them in Italian. Everythin
## Project status
All 10 stages of the original build order are code-complete and unit-tested — 351 tests, all under `tests/unit/` (`tests/integration/` is an empty package). Beyond them: Docker + Caddy deployment, admin dashboard (`/admin`), static test UI (`/`), pending-inclusive balance display, an SSE push channel layered over the original polling, self-service password change + admin password reset, and the reconciliation/corroboration machinery below.
All 10 stages of the original build order are code-complete and unit-tested — 388 tests, all under `tests/unit/` (`tests/integration/` is an empty package). Beyond them: Docker + Caddy deployment, admin dashboard (`/admin`), static test UI (`/`), pending-inclusive balance display, an SSE push channel layered over the original polling, self-service password change + admin password reset, and the reconciliation/corroboration machinery below.
Verified on mainnet with real money: registration + address derivation, deposit crediting (1-conf), a real 10 PLM bet (broadcast → confirmed → change credited back), and one full round cycle (close → draw on a real block hash → 70/30 payout with sat math checked against the broadcast tx → confirmation → close → next round auto-opened). **Withdrawal and the RBF bump path have never been exercised against a live broadcast** — unit-tested only.
@@ -33,7 +33,7 @@ PYTHONPATH=. python scripts/decrypt_master_key.py # ops recovery: decrypt+pr
PYTHONPATH=. python scripts/encrypt_master_key.py # ops bootstrap: import an externally-generated xprv (--overwrite to replace)
PYTHONPATH=. python scripts/electrum_smoke_test.py # manual check: connect, handshake, subscribe to headers, print the tip
python -m pytest # all 351 tests
python -m pytest # all 388 tests
python -m pytest tests/unit/test_hd.py # one file
python -m pytest tests/unit/test_hd.py::test_derivation_is_deterministic # one test
```
@@ -199,6 +199,8 @@ Everything that spends money is written **before** it is broadcast and resolved
- A refused broadcast releases the UTXOs, restores the balance, removes the participant (or marks the withdrawal `failed`), audit-logs, and raises `broadcast_failed` → **502**, since the network refused it, not the caller.
- `tx/reconcile.py` asks the chain about anything still `building`/`pending`: present → promote; positively unknown → `failed` with a `failure_reason`, inputs released, domain row rolled back, `pending_tx_abandoned` logged. Grace differs by state (120s `building`, 6h `pending`, so the bumper gets its attempts first). A *transport* failure never abandons anything — only a server that positively doesn't know the tx, established by the tx's txid being absent from `get_history` of the address it spends from/pays back to (`app/tx/pending_address.py:own_address_for`) — B-41 replaced the old substring-matching on error text. A tx still in the server's mempool is never abandoned, so in practice that is what bounds the `closing` wait.
**SQLite transactions are real ones (B-88).** `_register_sqlite_pragmas` sets `synchronous=FULL` and switches pysqlite's implicit `BEGIN` off (`isolation_level = None`); an engine `begin` event emits `BEGIN` itself, so every read is inside a transaction. Every transaction that moves money or fixes its state opens with `await begin_immediate(session)` (`app/db/base.py`) — `BEGIN IMMEDIATE`, i.e. the write lock *before* the first read (it commits the caller's read-only transaction first and refuses a session with unflushed changes). A lock not granted within `busy_timeout` raises `OperationalError`: **before** a broadcast that means "refuse" (`service_busy`, 503, nothing built or sent); **after** one nothing is undone — the row stays `building` and the reconciler resolves it. New money-moving write code must call `begin_immediate` first, and tests of that must use a file DB whose engine went through `_register_sqlite_pragmas` (an in-memory engine without it never emits `BEGIN IMMEDIATE`).
`UtxoEvent.spent_txid` must always equal the tx's *current* txid, so `bump_fee` retargets it along with `RoundParticipant.bet_txid`, `Withdrawal.txid` and `Round.payout_txid` on every bump. `broadcast_at` is the *first* broadcast and is never rewritten (the reconciler's abandon clock measures from it); `last_broadcast_at` is what a bump updates and `should_bump` reads. Confirmation handlers key off immutable ids (`round_id`/`user_id`, `withdrawal_id`), never the txid, which changes under them.
**Payouts retry, and are guarded against paying twice.** Every tick re-examines a `paying_out` round: `_retry_payout_if_due` throttles to one attempt per 60s using the latest `payout_failed` audit entry as its clock (a build failure leaves no DB row to throttle on), and every early return in `_trigger_payout` writes one, so `/admin` shows *why* a round is stuck. Before building, `_trigger_payout` refuses if a `building`/`pending` payout already exists for the round, and `_reserved_payout_outpoints` excludes pool UTXOs claimed by any unresolved payout — without both, a retry would pay the winner twice.