Advertise the jackpot that will actually be paid (B-65)
participant_count and jackpot_sats were computed over every round_participants row, while the draw only picks from confirmed participants and the payout only spends their sats. So the advertised jackpot could exceed the one paid out, and a player whose bet was later abandoned appeared in the count and then vanished again. Counting only confirmed rows would have fixed the arithmetic and broken something else: the player who just bet would see neither themselves nor their money for a whole block. So this is the same confirmed/in-flight split the balance already exposes (balance_sats vs pending_balance_sats): participant_count and jackpot_sats are now the confirmed, authoritative figures, and pending_participant_count/pending_jackpot_sats/has_pending_bets report what is in flight — inclusive figures, not deltas, matching the balance pair's convention. /'s round card shows the confirmed numbers big and the difference as an amber "+N in attesa" suffix, reusing .balance-pending's colour for the same "not settled yet" meaning. The two new spans render from server data through t(), so they carry no data-i18n and onLanguageChange() repaints them from the last response — the one-mechanism-per-element rule. Both strings are in all 7 languages. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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+48
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@@ -368,6 +368,49 @@ async function checkLastRoundResult() {
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let lastJackpotValue = null;
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// The round's own confirmed/in-flight split (B-65). The big numbers are the
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// confirmed ones — the players the draw will pick from and the pool the payout
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// will actually spend — because a jackpot advertised larger than the one paid out
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// is the kind of gap nobody forgives. What has been bet but hasn't confirmed yet
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// is shown next to them instead of being folded in, so the player who just bet
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// still sees their own bet immediately (the same reasoning as the amber
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// pending balance, see setBalanceDisplay).
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//
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// Kept out of the [data-i18n] mechanism on purpose: these come from server data,
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// so onLanguageChange() re-renders them through t() like every other dynamic bit.
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let lastRoundStats = null;
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function renderRoundStats(data) {
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lastRoundStats = data;
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document.getElementById('round-players').textContent = data.participant_count;
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const jackpotEl = document.getElementById('round-jackpot');
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const jackpotValue = data.jackpot_sats / SATS_PER_PLM;
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jackpotEl.textContent = formatPlm(data.jackpot_sats);
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if (lastJackpotValue !== null && jackpotValue !== lastJackpotValue) {
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jackpotEl.classList.remove('jackpot-bump');
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void jackpotEl.offsetWidth; // restart the animation
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jackpotEl.classList.add('jackpot-bump');
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}
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lastJackpotValue = jackpotValue;
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// pending_* are inclusive of the confirmed figures (like pending_balance_sats),
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// so what's shown alongside is the difference.
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const pendingPlayers = (data.pending_participant_count || 0) - data.participant_count;
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const pendingJackpotSats = (data.pending_jackpot_sats || 0) - data.jackpot_sats;
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const show = !!data.has_pending_bets && pendingPlayers > 0;
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const playersPendingEl = document.getElementById('round-players-pending');
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playersPendingEl.textContent = show ? t('round.playersPending', { n: pendingPlayers }) : '';
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playersPendingEl.classList.toggle('hidden', !show);
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const jackpotPendingEl = document.getElementById('round-jackpot-pending');
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jackpotPendingEl.textContent = show
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? t('round.jackpotPending', { amount: formatPlm(pendingJackpotSats) })
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: '';
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jackpotPendingEl.classList.toggle('hidden', !show);
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}
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let timerHitZero = false;
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function updateRoundTimer() {
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@@ -451,16 +494,7 @@ async function refreshRound() {
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: t('round.none');
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betAmountSats = data.bet_amount_sats;
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renderBetButton();
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document.getElementById('round-players').textContent = data.participant_count;
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const jackpotEl = document.getElementById('round-jackpot');
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const jackpotValue = data.jackpot_sats / SATS_PER_PLM;
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jackpotEl.textContent = formatPlm(data.jackpot_sats);
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if (lastJackpotValue !== null && jackpotValue !== lastJackpotValue) {
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jackpotEl.classList.remove('jackpot-bump');
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void jackpotEl.offsetWidth; // restart the animation
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jackpotEl.classList.add('jackpot-bump');
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}
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lastJackpotValue = jackpotValue;
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renderRoundStats(data);
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if (data.server_time) serverTimeOffsetMs = new Date(data.server_time) - new Date();
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roundCloseAt = data.closes_at ? new Date(data.closes_at) : null;
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updateRoundTimer();
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@@ -858,6 +892,10 @@ function connectRoundEvents() {
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function onLanguageChange() {
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renderBetButton();
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renderChainStatusBar(); // repaints from remembered state, without waiting for the next poll
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// Same reason, for the round's "+N in attesa" suffixes (B-65): repaint from what
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// was last received rather than leaving them in the old language until the
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// refreshRound() below happens to come back.
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if (lastRoundStats) renderRoundStats(lastRoundStats);
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if (token) {
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refreshRound();
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refreshMe();
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