fee_address has no column default, because an operator has to supply their own —
and the payout pays the 30% commission to it, so build_payout_transaction cannot
even be built without one. A fresh instance nonetheless opened rounds happily:
each took bets, confirmed them, and only then discovered it was unpayable,
wedging in "paying_out" and retrying every 60s with money already in the pool.
One manual recovery per round, until somebody noticed.
open_new_round_if_needed now checks rounds_can_open(config) alongside `paused`:
no payout address, no round. Nothing has moved yet at that point, which is the
whole difference. Same scope as pausing — a round already in progress still
closes, draws and pays out, since clearing the address mid-round is exactly the
operator slip that must not strand a live round.
Surfaced rather than silent, in the two places that matter: lottery_configured on
GET /rounds/current, which makes / show a *different* banner from the maintenance
one (telling a player "come back later" would be false — nothing is coming until
setup finishes), and a warning at the top of /admin's Parametri card, the one
screen that can fix it. rounds_can_open is where any future
would-make-a-round-unpayable prerequisite belongs, instead of being discovered at
payout time.
The test churn is the finding restated: 26 tests expected a round to open on an
instance with no payout address. Their fixtures now seed one, so each goes back to
testing what it says — several would otherwise have passed for the wrong reason,
returning None because of the missing address rather than because of the cooldown
or pause under test.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
A change output's confirmation is credited by two independent, unordered
paths: the Electrum listener (event-driven, near-instant — credits it as
a UtxoEvent and folds it into cached_balance_sats via recompute_balance)
and this module's PendingTransaction.status flip (tx/confirmation.py,
polled every 10s). The listener normally wins that race, so for the gap
until the poller catches up, compute_pending_balance kept adding the same
change on top of a cached_balance_sats that already included it —
observed live as a user's displayed balance briefly jumping by exactly
the change amount before self-correcting a few seconds later.
Fix: skip any change output whose (txid, vout) already has a UtxoEvent
for this user before summing pending_change_sats.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Balance display: place_bet/request_withdrawal spend whole UTXOs and mark
them spent at broadcast time, well before confirmation, so the confirmed-only
balance could drop by far more than the amount actually moving. Add
compute_pending_balance() (app/wallet/balance.py) to fold the unconfirmed
change from in-flight bet/withdrawal PendingTransactions back in; GET
/users/me now returns pending_balance_sats + has_pending, and the frontend
shows it colored green (settled) or amber (still pending) instead of the
confirmed-only figure.
Round outcome display: the win/lose reveal and the "pagamento al vincitore
in corso" status were fighting over the same UI slot, and the reveal broke
across a page refresh. Now:
- The round-status box (generic phase progress) and the personal win/lose
box are independent and can both be visible at once.
- The win/lose box only renders for users who actually played in that round
(new user_played field on GET /rounds/current, via a new optional-auth
dependency so the endpoint stays usable logged-out).
- The reveal delay is anchored to the round's server-provided closes_at
instead of a client-side "first seen" timestamp, so repeated reloads can't
reset it, and the revealed result is persisted in localStorage so it
survives a refresh even after the round has fully closed.
- GET /users/me/last-round-result is a durable DB-backed backstop for
players who miss the live window entirely (backgrounded tab, offline).
Also hardens the frontend polling loop: call() now times out instead of
hanging forever, and a session-epoch counter stops an in-flight request from
a previous login from resurrecting a duplicate poll loop after logout.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>