START_PAUSED=true pauses the lottery as the operator before the scheduler exists.
On the first Electrum session the 20 derivation indexes past the highest
assigned one are looked up on every server; if any has history, registration
stays closed (503 registration_unavailable) and restore_gap_detected is
written, so a restored database cannot hand a lost user's address to a new one.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
An empty ELECTRUM_FALLBACK_SERVERS (the .env.example default) silently made every
corroboration pass, and with fallbacks the majority was taken over whoever
answered, so one reachable fallback decided alone. TLS certificates were never
checked.
- _corroborate_majority passes only with at least 2 answers (MIN_QUORUM_RESPONSES)
and a strict majority of the answers; no other server configured, or fewer than
2 answering, fails. ALLOW_NO_QUORUM=true keeps the old reduced rule.
- config.validate_quorum_servers, called from the lifespan after parse_endpoints,
refuses to start with fewer than 2 fallback servers unless ALLOW_NO_QUORUM=true
(which logs a warning at every start).
- Optional pinning: `host:port[:mode]:pin=<sha256>` per fallback and
ELECTRUM_CERT_PIN for the primary; ElectrumClient compares the SHA-256 of the
DER certificate after the TLS handshake and a mismatch fails like an unreachable
server. A pin on a plaintext entry is a startup error.
- .env.example now ships the four bootstrap servers and documents both new
variables; docs/setup.md, spec, storico and BUGS.md updated.
- Tests changed because the spec changed: the two "no other servers configured ->
True" corroboration tests now assert that outcome only under allow_no_quorum.
Note: a dev .env with fewer than 2 fallback servers will now refuse to start.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
They enumerate the entire API surface, admin endpoints included, to
anyone who requests them. Gate them behind a new ENABLE_API_DOCS
setting (off by default) and update README/docs and BUGS.md/CLAUDE.md
open-bug counts accordingly.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Use PalladiumWallet's mainnet bootstrap server list (ChainProfiles.cs)
as the example instead of a generic placeholder, since those are the
actual servers this deployment should fall back to.
A dropped connection used to hang the whole platform permanently, and three
defects composed to do it (BUGS.md B-01):
The read loop's death was invisible. When the socket closed, _read_loop broke out
and finished, but _run_once was blocked on gather() over two notification
consumers waiting on queues nobody would ever fill again — it never returned and
never raised, so the reconnect-with-backoff logic was unreachable.
client.wait_closed() now resolves when the loop ends for any reason, and
_run_once races it against the consumers and a keepalive with
asyncio.wait(FIRST_COMPLETED).
Nothing had a timeout. request() registered a future, wrote to a half-closed
socket (drain() often doesn't raise) and awaited a reply that would never come.
That hung a POST /bets *while holding the per-user lock*, and could stop the
confirmation poller for good. Every request is now bounded at 15s, and a timeout
tears the connection down rather than leaving a server that owes us a reply in
rotation.
There was no keepalive, so on a quiet instance the normal way this connection
dies is an idle-timeout drop by the server (~10 minutes for many). A server.ping
every 60s makes that observable within a minute.
listener.client is also cleared before reconnecting, so callers stop treating a
dead connection as live.
On top of the finding, the listener now rotates over a list of servers:
ELECTRUM_FALLBACK_SERVERS holds comma-separated host:port[:notls] extras, tried
after the primary. Everything the platform does goes through this one connection
— deposit credits, broadcasts, confirmations, the chain tip the draw waits on —
which made a single hardcoded server its biggest point of failure. A failed or
dropped session moves to the next server immediately and only sleeps on the
backoff once every server has had a turn, so one dead server costs one attempt
instead of an outage, while a genuinely offline network still backs off. A
malformed entry fails at startup, not during the outage when the fallback is what
you need.
Also fixes B-19: header handling refuses a height below the current tip and
applies height and hex together, since _wait_for_next_block waits for
tip_height > tip_at_close (a regression silently added a block to the draw's
wait) and that hex is the draw's entropy source, so a mismatched pair would be
worse than a stale one.
Verified in the live deployment: the log shows the endpoint list, then "Electrum
connected to santantonio.sytes.net:50002", and the connection holds.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
docker-compose.yml already overrides both to point at the bind-mounted
./data/ dirs, and app/config.py has sensible hardcoded defaults for
local (non-Docker) dev, so neither needs to live in .env.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
RoundConfig gains round_duration_seconds, round_cooldown_seconds,
min_amount_sats, fee_rate_sat_vb and rbf_timeout_seconds (plus a
hardcoded default for the pre-existing bet_amount_sats) as column
defaults on the model itself — get_round_config no longer seeds from
Settings at all. Every call site that read these from settings
(scheduler, bets, withdrawals, rounds service/route, RBF bumper) now
reads the DB-backed RoundConfig instead.
app/config.py now holds only true env-driven infra/secrets (database
URL, Electrum connection, master key, JWT, admin token) — no business
parameter has an env var anymore, matching an explicit decision to drop
the "seed from settings" indirection entirely rather than keep a env
fallback nobody should rely on.
Migration backfills the existing round_config row via server_default
(matching the old settings defaults) then drops the default, so future
rows go through the ORM/model defaults instead of a stale constant.
Tests updated: should_bump's timeout_seconds is now required (no
settings fallback); test_scheduler.py seeds a RoundConfig row directly
instead of monkeypatching settings; test_withdrawals.py and
test_rounds_service.py use local constants mirroring the model
defaults instead of reading them off settings.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
open_new_round_if_needed now withholds opening the next round until
ROUND_COOLDOWN_SECONDS (default 30) have passed since the previous
round's closed_at, returning None in that window instead of a Round.
Without this, the next round opened within one scheduler tick (~5s) of
the previous payout confirming — not enough time for a player to
notice the round they were in actually resolved.
Callers updated: the scheduler treats None as "nothing to do this
tick", and place_bet raises a "try again shortly" BetError instead of
crashing on a None round.
Not in the original flowchart — a deliberate UX addition on top of it,
documented as such in CLAUDE.md.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>