They enumerate the entire API surface, admin endpoints included, to
anyone who requests them. Gate them behind a new ENABLE_API_DOCS
setting (off by default) and update README/docs and BUGS.md/CLAUDE.md
open-bug counts accordingly.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Use PalladiumWallet's mainnet bootstrap server list (ChainProfiles.cs)
as the example instead of a generic placeholder, since those are the
actual servers this deployment should fall back to.
A dropped connection used to hang the whole platform permanently, and three
defects composed to do it (BUGS.md B-01):
The read loop's death was invisible. When the socket closed, _read_loop broke out
and finished, but _run_once was blocked on gather() over two notification
consumers waiting on queues nobody would ever fill again — it never returned and
never raised, so the reconnect-with-backoff logic was unreachable.
client.wait_closed() now resolves when the loop ends for any reason, and
_run_once races it against the consumers and a keepalive with
asyncio.wait(FIRST_COMPLETED).
Nothing had a timeout. request() registered a future, wrote to a half-closed
socket (drain() often doesn't raise) and awaited a reply that would never come.
That hung a POST /bets *while holding the per-user lock*, and could stop the
confirmation poller for good. Every request is now bounded at 15s, and a timeout
tears the connection down rather than leaving a server that owes us a reply in
rotation.
There was no keepalive, so on a quiet instance the normal way this connection
dies is an idle-timeout drop by the server (~10 minutes for many). A server.ping
every 60s makes that observable within a minute.
listener.client is also cleared before reconnecting, so callers stop treating a
dead connection as live.
On top of the finding, the listener now rotates over a list of servers:
ELECTRUM_FALLBACK_SERVERS holds comma-separated host:port[:notls] extras, tried
after the primary. Everything the platform does goes through this one connection
— deposit credits, broadcasts, confirmations, the chain tip the draw waits on —
which made a single hardcoded server its biggest point of failure. A failed or
dropped session moves to the next server immediately and only sleeps on the
backoff once every server has had a turn, so one dead server costs one attempt
instead of an outage, while a genuinely offline network still backs off. A
malformed entry fails at startup, not during the outage when the fallback is what
you need.
Also fixes B-19: header handling refuses a height below the current tip and
applies height and hex together, since _wait_for_next_block waits for
tip_height > tip_at_close (a regression silently added a block to the draw's
wait) and that hex is the draw's entropy source, so a mismatched pair would be
worse than a stale one.
Verified in the live deployment: the log shows the endpoint list, then "Electrum
connected to santantonio.sytes.net:50002", and the connection holds.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
docker-compose.yml already overrides both to point at the bind-mounted
./data/ dirs, and app/config.py has sensible hardcoded defaults for
local (non-Docker) dev, so neither needs to live in .env.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
RoundConfig gains round_duration_seconds, round_cooldown_seconds,
min_amount_sats, fee_rate_sat_vb and rbf_timeout_seconds (plus a
hardcoded default for the pre-existing bet_amount_sats) as column
defaults on the model itself — get_round_config no longer seeds from
Settings at all. Every call site that read these from settings
(scheduler, bets, withdrawals, rounds service/route, RBF bumper) now
reads the DB-backed RoundConfig instead.
app/config.py now holds only true env-driven infra/secrets (database
URL, Electrum connection, master key, JWT, admin token) — no business
parameter has an env var anymore, matching an explicit decision to drop
the "seed from settings" indirection entirely rather than keep a env
fallback nobody should rely on.
Migration backfills the existing round_config row via server_default
(matching the old settings defaults) then drops the default, so future
rows go through the ORM/model defaults instead of a stale constant.
Tests updated: should_bump's timeout_seconds is now required (no
settings fallback); test_scheduler.py seeds a RoundConfig row directly
instead of monkeypatching settings; test_withdrawals.py and
test_rounds_service.py use local constants mirroring the model
defaults instead of reading them off settings.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
open_new_round_if_needed now withholds opening the next round until
ROUND_COOLDOWN_SECONDS (default 30) have passed since the previous
round's closed_at, returning None in that window instead of a Round.
Without this, the next round opened within one scheduler tick (~5s) of
the previous payout confirming — not enough time for a player to
notice the round they were in actually resolved.
Callers updated: the scheduler treats None as "nothing to do this
tick", and place_bet raises a "try again shortly" BetError instead of
crashing on a None round.
Not in the original flowchart — a deliberate UX addition on top of it,
documented as such in CLAUDE.md.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>