pool_amount_sats * 70 // 100 was hardcoded identically in both rounds/scheduler.py (the actual payout) and api/routes/rounds.py (the advertised jackpot). They happened to agree, but nothing enforced it — changing one without the other would have made GET /rounds/current's jackpot silently diverge from the real payout. Extract winner_share() into rounds/service.py as the single source of truth. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
119 lines
5.5 KiB
Python
119 lines
5.5 KiB
Python
import logging
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from datetime import datetime, timedelta, timezone
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from sqlalchemy import select
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from sqlalchemy.exc import IntegrityError
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from sqlalchemy.ext.asyncio import AsyncSession
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from app.db.models import Round
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from app.rounds.config import get_round_config
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from app.rounds.events import broadcaster
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logger = logging.getLogger(__name__)
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_ACTIVE_STATUSES = ("open", "closing", "drawing", "paying_out")
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# Bounded: a conflict means someone else is opening a round right now, so a couple
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# of retries is plenty. Unbounded retries could spin if the invariant were ever
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# broken in a way we don't anticipate.
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_OPEN_ROUND_ATTEMPTS = 3
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# 70% winner / 30% fees. Hardcoded by design (see CLAUDE.md) — changing the split
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# is a code change, not an admin-editable setting. Single source of truth so the
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# advertised jackpot (rounds.py) and the actual payout (scheduler.py) can't diverge.
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def winner_share(pool_amount_sats: int) -> int:
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return pool_amount_sats * 70 // 100
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async def get_active_round(session: AsyncSession) -> Round | None:
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"""The round currently in progress (in any non-closed state), if any. Rounds
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never overlap: a new round only opens once the previous one is fully closed
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(payout confirmed, or no participants to pay out).
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The database enforces "at most one active round" (ix_rounds_single_active, see
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app/db/models.py), so the ordering below is belt-and-braces; if it ever does
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see two, that's a broken invariant and worth a loud log rather than silently
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picking one."""
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active = (
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await session.scalars(select(Round).where(Round.status.in_(_ACTIVE_STATUSES)).order_by(Round.id.desc()))
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).all()
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if len(active) > 1:
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logger.error(
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"invariant violated: %s rounds are active at once (ids=%s) — using the newest",
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len(active),
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[r.id for r in active],
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)
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return active[0] if active else None
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def round_accepts_bets(round_: Round, round_duration_seconds: int) -> bool:
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"""The authoritative "yellow light" check: once a round's timer has expired,
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no new bet may be accepted, even though its DB status is still "open" (the
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scheduler only flips it to "closing" on its next tick, up to
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_TICK_INTERVAL_SECONDS later — see rounds/scheduler.py). Bets already placed
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before the deadline are unaffected: the round still waits for them to confirm
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before actually closing."""
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if round_.status != "open":
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return False
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opened_at = round_.opened_at.replace(tzinfo=timezone.utc)
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return datetime.now(timezone.utc) < opened_at + timedelta(seconds=round_duration_seconds)
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async def open_new_round_if_needed(session: AsyncSession) -> Round | None:
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"""Returns the active round if one exists (whatever its status). Otherwise
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opens a fresh one, unless the last closed round's cooldown (ROUND_COOLDOWN_SECONDS)
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hasn't elapsed yet, or the lottery is paused for maintenance — in either case
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returns None. Callers that need to attach a bet must additionally check the
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returned round's status == "open" — a round in closing/drawing/paying_out
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isn't accepting new bets, but a new round can't open until it's done.
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Pausing never touches a round already in progress: it only suppresses opening
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the *next* one, so the current round still closes, draws, and pays out the
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winner normally (see admin.py's /admin/pause and /admin/resume)."""
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active = await get_active_round(session)
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if active is not None:
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return active
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config = await get_round_config(session)
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if config.paused:
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return None
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last_closed = await session.scalar(select(Round).where(Round.status == "closed").order_by(Round.id.desc()))
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if last_closed is not None and last_closed.closed_at is not None:
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closed_at = last_closed.closed_at.replace(tzinfo=timezone.utc)
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if datetime.now(timezone.utc) < closed_at + timedelta(seconds=config.round_cooldown_seconds):
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return None
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for attempt in range(_OPEN_ROUND_ATTEMPTS):
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round_ = Round(status="open")
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session.add(round_)
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try:
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await session.flush()
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except IntegrityError:
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# Another caller (the scheduler tick, or a concurrent place_bet) got
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# there first — ix_rounds_single_active turns what used to be two live
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# rounds into a clean failure here. Roll our insert back and use theirs.
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# Safe to roll back: this runs before its callers have written anything
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# else in this session.
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await session.rollback()
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existing = await get_active_round(session)
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if existing is not None:
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logger.info("lost the race to open a round; using round %s", existing.id)
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return existing
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# Nothing active *and* the insert conflicted: the winner's transaction
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# hadn't committed yet when we looked. Try again rather than failing the
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# caller — a bet shouldn't 500 because of a scheduler tick's timing.
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logger.info("round-open conflict with nothing active yet (attempt %s), retrying", attempt + 1)
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continue
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# Published pre-commit (the caller commits right after) — acceptable: this
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# only tells subscribers "go refetch", and by the time an SSE client's
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# refetch request actually lands, this in-process commit (microseconds
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# away) has essentially always already happened.
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broadcaster.publish()
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return round_
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logger.error("could not open a round after %s attempts", _OPEN_ROUND_ATTEMPTS)
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return await get_active_round(session)
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