RoundConfig gets a paused flag toggled via new POST /admin/pause and /admin/resume endpoints (audit-logged, surfaced as a "Manutenzione" card in the admin Parametri view). Pausing only stops the *next* round from opening once the current one closes — rounds/service.py:open_new_round_if_needed still lets an in-progress round finish, draw, and pay out its winner normally. GET /rounds/current exposes lottery_paused so the user page shows a maintenance banner (even while logged out) instead of silently going idle. Also replaces the user dashboard's stacked account-bar card + bento-grid menu with a single sticky navbar (identity row + Deposito/Bet/Prelievo tabs), and moves the page content into a dedicated .app-shell container so the navbar itself can span full width.
108 lines
3.9 KiB
Python
108 lines
3.9 KiB
Python
from datetime import datetime, timedelta, timezone
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import pytest
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from sqlalchemy.ext.asyncio import async_sessionmaker, create_async_engine
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from app.db.base import Base
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from app.db.models import Round, RoundConfig
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from app.rounds.service import get_active_round, open_new_round_if_needed
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ROUND_COOLDOWN_SECONDS = 30 # matches RoundConfig.round_cooldown_seconds' column default
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@pytest.fixture
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async def session_factory():
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engine = create_async_engine("sqlite+aiosqlite:///:memory:")
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async with engine.begin() as conn:
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await conn.run_sync(Base.metadata.create_all)
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yield async_sessionmaker(engine, expire_on_commit=False)
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await engine.dispose()
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async def test_opens_a_round_when_none_exists(session_factory):
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async with session_factory() as session:
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round_ = await open_new_round_if_needed(session)
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await session.commit()
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assert round_.status == "open"
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async def test_reuses_existing_open_round(session_factory):
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async with session_factory() as session:
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first = await open_new_round_if_needed(session)
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await session.commit()
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first_id = first.id
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async with session_factory() as session:
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second = await open_new_round_if_needed(session)
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assert second.id == first_id
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@pytest.mark.parametrize("status", ["closing", "drawing", "paying_out"])
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async def test_does_not_open_new_round_while_previous_is_in_progress(session_factory, status):
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async with session_factory() as session:
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session.add(Round(status=status))
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await session.commit()
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async with session_factory() as session:
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active = await get_active_round(session)
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assert active is not None
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assert active.status == status
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# open_new_round_if_needed must return the in-progress round, not open a new one
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returned = await open_new_round_if_needed(session)
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assert returned.status == status
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async def test_opens_new_round_after_previous_is_closed(session_factory):
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async with session_factory() as session:
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session.add(Round(status="closed"))
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await session.commit()
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async with session_factory() as session:
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round_ = await open_new_round_if_needed(session)
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assert round_.status == "open"
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async def test_withholds_new_round_during_cooldown(session_factory):
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async with session_factory() as session:
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session.add(Round(status="closed", closed_at=datetime.now(timezone.utc)))
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await session.commit()
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async with session_factory() as session:
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round_ = await open_new_round_if_needed(session)
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assert round_ is None
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async def test_opens_new_round_once_cooldown_elapses(session_factory):
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stale_close = datetime.now(timezone.utc) - timedelta(seconds=ROUND_COOLDOWN_SECONDS + 1)
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async with session_factory() as session:
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session.add(Round(status="closed", closed_at=stale_close))
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await session.commit()
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async with session_factory() as session:
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round_ = await open_new_round_if_needed(session)
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assert round_.status == "open"
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async def test_withholds_new_round_while_paused(session_factory):
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stale_close = datetime.now(timezone.utc) - timedelta(seconds=ROUND_COOLDOWN_SECONDS + 1)
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async with session_factory() as session:
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session.add(Round(status="closed", closed_at=stale_close))
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session.add(RoundConfig(fee_address="", paused=True))
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await session.commit()
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async with session_factory() as session:
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round_ = await open_new_round_if_needed(session)
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assert round_ is None
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async def test_pause_does_not_interrupt_a_round_in_progress(session_factory):
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async with session_factory() as session:
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session.add(Round(status="drawing"))
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session.add(RoundConfig(fee_address="", paused=True))
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await session.commit()
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async with session_factory() as session:
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returned = await open_new_round_if_needed(session)
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assert returned is not None
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assert returned.status == "drawing"
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