_trigger_payout used to broadcast the payout transaction and only afterwards write payout_txid and its PendingTransaction. A crash in that window (docker-compose.yml auto-restarts on crash) left a payout on-chain with zero record: the round stuck in paying_out, nothing for the reconciler to resolve, and a manual retry that would have paid the winner a second time. This mirrors B-08, which already fixed the same gap for place_bet/request_withdrawal. _trigger_payout now has four phases: read, build (network read only, no write), persist the intent as a PendingTransaction(kind="payout", status="building") and commit, then broadcast and promote to "pending". A rejected broadcast now leaves that "building" row for tx/reconcile.py to resolve — its existing building/pending handling already covers a payout kind correctly, including clearing payout_txid on abandonment, so reconcile.py needed no changes. Since pool UTXOs aren't tracked in utxo_events and so can never be reserved/released the way a user's own UTXOs are, two guards go along with the two-phase write: _trigger_payout now refuses to build a second payout for a round that already has a non-terminal PendingTransaction, and the payout builder excludes any UTXO already referenced by any non-terminal payout transaction (_reserved_payout_outpoints) so a stale payout from an earlier round the reconciler hasn't abandoned yet can't be double-spent by a fresh attempt. This makes a payout retry safe; making one happen automatically is B-26, still open. BUGS.md moves B-25 to "Previously fixed" with the fix description; the suite grows from 139 to 143 tests. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
344 lines
15 KiB
Python
344 lines
15 KiB
Python
import asyncio
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import logging
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from datetime import datetime, timedelta, timezone
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from embit import script
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from embit.transaction import Transaction
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from sqlalchemy import func, select
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from sqlalchemy.ext.asyncio import AsyncSession, async_sessionmaker
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from app.audit.log import write_audit_log
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from app.db.models import PendingTransaction, Round, RoundParticipant, User
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from app.electrum.listener import ElectrumListener
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from app.electrum.scripthash import address_to_scripthash
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from app.rounds.config import get_round_config
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from app.rounds.draw import draw_winner, header_hex_to_block_hash
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from app.rounds.events import broadcaster
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from app.rounds.service import open_new_round_if_needed
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from app.wallet.hd import derive_pool_key
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from app.wallet.plm_network import PLM_MAINNET
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from app.wallet.psbt_builder import InsufficientFundsError, Utxo, build_payout_transaction
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logger = logging.getLogger(__name__)
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_TICK_INTERVAL_SECONDS = 5
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class RoundScheduler:
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"""Background task implementing flowchart.mmd's DRAW subgraph: closes the
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round on its timer (once any in-flight bets have confirmed), draws a winner
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from the next confirmed block, and broadcasts the payout. The next round only
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opens once this one is fully closed (rounds/service.get_active_round)."""
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def __init__(self, session_factory: async_sessionmaker, listener: ElectrumListener):
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self._session_factory = session_factory
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self._listener = listener
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async def run(self) -> None:
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while True:
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try:
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await self._tick()
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except asyncio.CancelledError:
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raise
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except Exception:
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logger.exception("round scheduler tick failed")
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await asyncio.sleep(_TICK_INTERVAL_SECONDS)
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async def _tick(self) -> None:
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if self._listener.client is None:
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return
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async with self._session_factory() as session:
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round_ = await open_new_round_if_needed(session)
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await session.commit()
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if round_ is None:
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return # still in the cooldown window after the last round closed
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round_id, status, opened_at = round_.id, round_.status, round_.opened_at
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round_duration_seconds = (await get_round_config(session)).round_duration_seconds
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if status not in ("open", "closing"):
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return # already drawing/paying_out; progress happens elsewhere
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if status == "open":
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opened_at = opened_at.replace(tzinfo=timezone.utc)
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if datetime.now(timezone.utc) < opened_at + timedelta(seconds=round_duration_seconds):
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return
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async with self._session_factory() as session:
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round_ = await session.get(Round, round_id)
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# No new bets from here on, regardless of how long the pending-bet
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# wait below takes — flip to "closing" immediately so it's observable
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# via /rounds/current (e.g. "round closed, waiting for jackpot
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# confirmation") instead of silently staying "open" past the deadline.
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round_.status = "closing"
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round_.closed_at = datetime.now(timezone.utc)
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await session.commit()
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broadcaster.publish()
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async with self._session_factory() as session:
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# "building" counts as in-flight too: it's a bet mid-broadcast (see
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# bets/service.py's two-phase write). A bet that never confirms is
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# eventually removed by app/tx/reconcile.py, which is what stops this
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# wait from being unbounded.
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pending_count = await session.scalar(
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select(func.count())
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.select_from(RoundParticipant)
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.where(
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RoundParticipant.round_id == round_id,
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RoundParticipant.status.in_(("building", "broadcast")),
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)
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)
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if pending_count:
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return # wait for in-flight bets to confirm before closing; stays "closing"
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await self._close_and_draw(round_id)
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async def _close_and_draw(self, round_id: int) -> None:
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async with self._session_factory() as session:
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round_ = await session.get(Round, round_id)
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participants = (
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await session.scalars(
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select(RoundParticipant)
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.where(RoundParticipant.round_id == round_id, RoundParticipant.status == "confirmed")
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.order_by(RoundParticipant.broadcast_at)
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)
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).all()
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if not participants:
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round_.status = "closed"
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await write_audit_log(session, "round_closed", {"participants": 0}, round_id=round_id)
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await session.commit()
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broadcaster.publish()
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logger.info("round %s closed with no participants", round_id)
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return
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pool_amount = sum(p.bet_amount_sats for p in participants)
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addresses: list[str] = []
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user_by_address: dict[str, int] = {}
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for p in participants:
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user = await session.get(User, p.user_id)
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addresses.append(user.address)
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user_by_address[user.address] = user.id
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round_.status = "drawing"
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await session.commit()
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broadcaster.publish()
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tip_at_close = self._listener.tip_height
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block_height, block_hash = await self._wait_for_next_block(tip_at_close)
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winner_address = draw_winner(addresses, block_hash)
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async with self._session_factory() as session:
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round_ = await session.get(Round, round_id)
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round_.draw_block_height = block_height
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round_.draw_block_hash = block_hash
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round_.seed_int = str(int(block_hash, 16))
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round_.winner_user_id = user_by_address[winner_address]
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round_.pool_amount_sats = pool_amount
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round_.status = "paying_out"
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await write_audit_log(
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session,
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"winner_drawn",
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{
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"winner_address": winner_address,
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"pool_amount_sats": pool_amount,
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"block_height": block_height,
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"block_hash": block_hash,
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"participants": len(addresses),
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},
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user_id=user_by_address[winner_address],
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round_id=round_id,
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)
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await session.commit()
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broadcaster.publish()
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logger.info("round %s: winner=%s pool=%s", round_id, winner_address, pool_amount)
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await self._trigger_payout(round_id)
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async def _wait_for_next_block(self, tip_at_close: int) -> tuple[int, str]:
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while self._listener.tip_height <= tip_at_close or not self._listener.tip_header_hex:
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await asyncio.sleep(_TICK_INTERVAL_SECONDS)
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return self._listener.tip_height, header_hex_to_block_hash(self._listener.tip_header_hex)
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async def _trigger_payout(self, round_id: int) -> None:
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"""Four phases, so no DB session is held across a network call (B-18): read
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what's needed, build the tx, persist the intent, then broadcast.
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The persist happens *before* the broadcast (B-25) — the same two-phase shape
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as place_bet/request_withdrawal (B-08): a crash between building the payout
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and recording it used to leave money on-chain with zero trace in the DB (no
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payout_txid, no PendingTransaction), so a manual retry would have paid the
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winner a second time. Now the worst case is a "building" PendingTransaction
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the reconciler (app/tx/reconcile.py) can resolve either way by asking the
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chain whether the tx exists, exactly like it already does for bets and
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withdrawals.
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"""
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client = self._listener.client
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if client is None:
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logger.error("round %s payout deferred: not connected", round_id)
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return
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# --- Phase 1: read (session closed before any network I/O) ---------------
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async with self._session_factory() as session:
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round_ = await session.get(Round, round_id)
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already_in_flight = await session.scalar(
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select(PendingTransaction).where(
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PendingTransaction.round_id == round_id,
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PendingTransaction.kind == "payout",
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PendingTransaction.status.in_(("building", "pending")),
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)
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)
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if already_in_flight is not None:
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# A payout for this round is already building or broadcast — this
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# must not build a second one, or a retry (manual, or a future
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# automatic one) would pay the winner twice. Confirmation/
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# reconciliation already owns resolving that row.
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logger.info(
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"round %s payout already in flight (pending_transaction %s), skipping",
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round_id,
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already_in_flight.id,
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)
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return
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reserved_outpoints = await _reserved_payout_outpoints(session)
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config = await get_round_config(session)
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fee_address = config.fee_address
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fee_rate = config.fee_rate_sat_vb
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pool_amount_sats = round_.pool_amount_sats
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winner_user_id = round_.winner_user_id
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winner = await session.get(User, winner_user_id)
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winner_address = winner.address if winner is not None else None
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await session.commit() # get_round_config may have created the row
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if not fee_address:
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logger.error(
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"round %s payout blocked: no fee_address configured (set it via the admin endpoint)", round_id
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)
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return
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if winner_address is None:
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logger.error("round %s payout blocked: winner user %s not found", round_id, winner_user_id)
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return
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winner_share = pool_amount_sats * 70 // 100
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commission_share = pool_amount_sats - winner_share # remainder from rounding goes to fees
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# --- Phase 2: build (network read only, no DB write yet) -----------------
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try:
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pool_key = derive_pool_key()
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pool_script_obj = script.p2wpkh(pool_key.to_public())
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pool_address = pool_script_obj.address(network=PLM_MAINNET)
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entries = await client.listunspent(address_to_scripthash(pool_address))
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utxos = [
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Utxo(e["tx_hash"], e["tx_pos"], e["value"])
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for e in entries
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if e["height"] > 0 and (e["tx_hash"], e["tx_pos"]) not in reserved_outpoints
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]
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built = build_payout_transaction(
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signing_key=pool_key,
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from_script=pool_script_obj,
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utxos=utxos,
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winner_address=winner_address,
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winner_share_sats=winner_share,
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fee_address=fee_address,
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commission_sats=commission_share,
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change_address=pool_address,
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fee_rate_sat_vb=fee_rate,
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)
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except InsufficientFundsError:
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logger.exception("round %s payout failed: insufficient pool UTXOs", round_id)
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return
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except Exception:
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# Anything else — a malformed fee_address (EmbitError) or similar. This
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# used to escape all the way to run()'s catch-all, which logged it
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# without recording anything, leaving no trace of *why* the round was
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# stuck (B-05). The round stays in "paying_out" either way: automatic
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# payout retry is still an open gap.
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logger.exception("round %s payout build failed", round_id)
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await self._log_payout_failure(round_id, winner_user_id)
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return
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# --- Phase 3: persist the intent, *then* broadcast (B-25) -----------------
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async with self._session_factory() as session:
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round_ = await session.get(Round, round_id)
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round_.winner_amount_sats = built.winner_sats
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round_.fee_amount_sats = built.commission_sats
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round_.payout_txid = built.txid
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pending = PendingTransaction(
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kind="payout",
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round_id=round_id,
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current_txid=built.txid,
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fee_rate_sat_vb=fee_rate,
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raw_tx_hex=built.raw_hex,
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# "building" until the broadcast succeeds, exactly like place_bet's
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# two phases — see the reconciler, which gives this a short grace
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# period before asking the chain whether it made it out after all.
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status="building",
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)
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session.add(pending)
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await session.commit()
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pending_id = pending.id
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# --- Phase 4: broadcast, then promote the pending row --------------------
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try:
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await client.broadcast(built.raw_hex)
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except Exception:
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# The row stays "building": the reconciler will ask the chain about it
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# and, finding nothing, abandon it and clear payout_txid (B-25) — instead
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# of the round being stuck with a payout_txid that never went anywhere.
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logger.exception("round %s payout broadcast failed", round_id)
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await self._log_payout_failure(round_id, winner_user_id)
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return
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async with self._session_factory() as session:
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pending = await session.get(PendingTransaction, pending_id)
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pending.status = "pending"
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await write_audit_log(
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session,
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"payout_sent",
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{"txid": built.txid, "winner_sats": built.winner_sats, "commission_sats": built.commission_sats},
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user_id=winner_user_id,
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round_id=round_id,
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)
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await session.commit()
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logger.info("round %s payout broadcast: txid=%s", round_id, built.txid)
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async def _log_payout_failure(self, round_id: int, winner_user_id: int | None) -> None:
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"""Leaves an operator-visible trace in the audit log for a round stuck in
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"paying_out" — the logs alone don't show up in /admin."""
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try:
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async with self._session_factory() as session:
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await write_audit_log(
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session,
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"payout_failed",
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{"round_id": round_id},
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user_id=winner_user_id,
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round_id=round_id,
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)
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await session.commit()
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except Exception:
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logger.exception("could not record the payout failure of round %s", round_id)
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async def _reserved_payout_outpoints(session: AsyncSession) -> set[tuple[str, int]]:
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"""Pool UTXOs already claimed by a payout that hasn't resolved yet — this
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round's own in-flight payout (guarded against separately in _trigger_payout) or
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a stale one from an earlier round the reconciler hasn't abandoned yet (B-25).
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These must be excluded from selection, or a retry would double-spend the same
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coins into two payouts before the reconciler gets a chance to release them."""
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rows = (
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await session.scalars(
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select(PendingTransaction).where(
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PendingTransaction.kind == "payout",
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PendingTransaction.status.in_(("building", "pending")),
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)
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)
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).all()
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reserved: set[tuple[str, int]] = set()
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for row in rows:
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tx = Transaction.parse(bytes.fromhex(row.raw_tx_hex))
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for vin in tx.vin:
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reserved.add((vin.txid.hex(), vin.vout))
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return reserved
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