open_new_round_if_needed now withholds opening the next round until ROUND_COOLDOWN_SECONDS (default 30) have passed since the previous round's closed_at, returning None in that window instead of a Round. Without this, the next round opened within one scheduler tick (~5s) of the previous payout confirming — not enough time for a player to notice the round they were in actually resolved. Callers updated: the scheduler treats None as "nothing to do this tick", and place_bet raises a "try again shortly" BetError instead of crashing on a None round. Not in the original flowchart — a deliberate UX addition on top of it, documented as such in CLAUDE.md. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
209 lines
8.6 KiB
Python
209 lines
8.6 KiB
Python
import asyncio
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import logging
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from datetime import datetime, timedelta, timezone
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from embit import script
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from sqlalchemy import func, select
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from sqlalchemy.ext.asyncio import async_sessionmaker
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from app.audit.log import write_audit_log
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from app.config import settings
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from app.db.models import PendingTransaction, Round, RoundParticipant, User
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from app.electrum.listener import ElectrumListener
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from app.electrum.scripthash import address_to_scripthash
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from app.rounds.config import get_round_config
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from app.rounds.draw import draw_winner, header_hex_to_block_hash
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from app.rounds.service import open_new_round_if_needed
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from app.wallet.hd import derive_pool_key
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from app.wallet.plm_network import PLM_MAINNET
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from app.wallet.psbt_builder import InsufficientFundsError, Utxo, build_payout_transaction
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logger = logging.getLogger(__name__)
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_TICK_INTERVAL_SECONDS = 5
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class RoundScheduler:
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"""Background task implementing flowchart.mmd's DRAW subgraph: closes the
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round on its timer (once any in-flight bets have confirmed), draws a winner
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from the next confirmed block, and broadcasts the payout. The next round only
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opens once this one is fully closed (rounds/service.get_active_round)."""
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def __init__(self, session_factory: async_sessionmaker, listener: ElectrumListener):
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self._session_factory = session_factory
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self._listener = listener
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async def run(self) -> None:
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while True:
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try:
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await self._tick()
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except asyncio.CancelledError:
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raise
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except Exception:
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logger.exception("round scheduler tick failed")
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await asyncio.sleep(_TICK_INTERVAL_SECONDS)
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async def _tick(self) -> None:
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if self._listener.client is None:
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return
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async with self._session_factory() as session:
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round_ = await open_new_round_if_needed(session)
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await session.commit()
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if round_ is None:
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return # still in the cooldown window after the last round closed
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round_id, status, opened_at = round_.id, round_.status, round_.opened_at
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if status != "open":
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return # already closing/drawing/paying_out; progress happens elsewhere
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opened_at = opened_at.replace(tzinfo=timezone.utc)
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if datetime.now(timezone.utc) < opened_at + timedelta(seconds=settings.round_duration_seconds):
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return
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async with self._session_factory() as session:
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pending_count = await session.scalar(
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select(func.count())
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.select_from(RoundParticipant)
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.where(RoundParticipant.round_id == round_id, RoundParticipant.status == "broadcast")
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)
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if pending_count:
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return # wait for in-flight bets to confirm before closing
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await self._close_and_draw(round_id)
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async def _close_and_draw(self, round_id: int) -> None:
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async with self._session_factory() as session:
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round_ = await session.get(Round, round_id)
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round_.status = "closing"
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round_.closed_at = datetime.now(timezone.utc)
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participants = (
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await session.scalars(
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select(RoundParticipant)
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.where(RoundParticipant.round_id == round_id, RoundParticipant.status == "confirmed")
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.order_by(RoundParticipant.broadcast_at)
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)
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).all()
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if not participants:
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round_.status = "closed"
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await write_audit_log(session, "round_closed", {"participants": 0}, round_id=round_id)
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await session.commit()
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logger.info("round %s closed with no participants", round_id)
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return
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pool_amount = sum(p.bet_amount_sats for p in participants)
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addresses: list[str] = []
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user_by_address: dict[str, int] = {}
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for p in participants:
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user = await session.get(User, p.user_id)
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addresses.append(user.address)
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user_by_address[user.address] = user.id
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round_.status = "drawing"
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await session.commit()
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tip_at_close = self._listener.tip_height
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block_height, block_hash = await self._wait_for_next_block(tip_at_close)
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winner_address = draw_winner(addresses, block_hash)
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async with self._session_factory() as session:
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round_ = await session.get(Round, round_id)
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round_.draw_block_height = block_height
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round_.draw_block_hash = block_hash
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round_.seed_int = str(int(block_hash, 16))
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round_.winner_user_id = user_by_address[winner_address]
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round_.pool_amount_sats = pool_amount
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round_.status = "paying_out"
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await write_audit_log(
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session,
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"winner_drawn",
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{
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"winner_address": winner_address,
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"pool_amount_sats": pool_amount,
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"block_height": block_height,
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"block_hash": block_hash,
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"participants": len(addresses),
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},
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user_id=user_by_address[winner_address],
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round_id=round_id,
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)
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await session.commit()
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logger.info("round %s: winner=%s pool=%s", round_id, winner_address, pool_amount)
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await self._trigger_payout(round_id)
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async def _wait_for_next_block(self, tip_at_close: int) -> tuple[int, str]:
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while self._listener.tip_height <= tip_at_close or not self._listener.tip_header_hex:
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await asyncio.sleep(_TICK_INTERVAL_SECONDS)
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return self._listener.tip_height, header_hex_to_block_hash(self._listener.tip_header_hex)
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async def _trigger_payout(self, round_id: int) -> None:
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client = self._listener.client
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if client is None:
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logger.error("round %s payout deferred: not connected", round_id)
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return
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async with self._session_factory() as session:
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round_ = await session.get(Round, round_id)
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config = await get_round_config(session)
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if not config.fee_address:
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logger.error(
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"round %s payout blocked: no fee_address configured (set it via the admin endpoint)", round_id
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)
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return
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winner = await session.get(User, round_.winner_user_id)
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winner_share = round_.pool_amount_sats * 70 // 100
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commission_share = round_.pool_amount_sats - winner_share # remainder from rounding goes to fees
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pool_key = derive_pool_key()
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pool_script_obj = script.p2wpkh(pool_key.to_public())
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pool_address = pool_script_obj.address(network=PLM_MAINNET)
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pool_scripthash = address_to_scripthash(pool_address)
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entries = await client.listunspent(pool_scripthash)
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utxos = [Utxo(e["tx_hash"], e["tx_pos"], e["value"]) for e in entries if e["height"] > 0]
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try:
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built = build_payout_transaction(
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signing_key=pool_key,
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from_script=pool_script_obj,
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utxos=utxos,
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winner_address=winner.address,
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winner_share_sats=winner_share,
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fee_address=config.fee_address,
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commission_sats=commission_share,
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change_address=pool_address,
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fee_rate_sat_vb=settings.fee_rate_sat_vb,
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)
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except InsufficientFundsError:
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logger.exception("round %s payout failed: insufficient pool UTXOs", round_id)
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return
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await client.broadcast(built.raw_hex)
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round_.winner_amount_sats = built.winner_sats
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round_.fee_amount_sats = built.commission_sats
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round_.payout_txid = built.txid
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session.add(
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PendingTransaction(
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kind="payout",
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round_id=round_id,
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current_txid=built.txid,
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fee_rate_sat_vb=settings.fee_rate_sat_vb,
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raw_tx_hex=built.raw_hex,
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status="pending",
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)
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)
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await write_audit_log(
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session,
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"payout_sent",
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{"txid": built.txid, "winner_sats": built.winner_sats, "commission_sats": built.commission_sats},
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user_id=round_.winner_user_id,
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round_id=round_id,
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)
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await session.commit()
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logger.info("round %s payout broadcast: txid=%s", round_id, built.txid)
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