Files
PalladiumWallet/src/App.Android/PalladiumWallet.App.Android.csproj
T
davide 15978bf564 chore(release): bump version to 0.9.1
Fills in the CHANGELOG.md entry for the test-suite expansion and bug fixes
since 0.9.0 (see previous commits), and bumps <Version>/versionCode across
the App and Android head csproj files ahead of the tag.
2026-07-02 23:25:48 +02:00

33 lines
1.6 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<!-- Head Android: entry-point e pacchetti specifici. La UI vera vive nella
libreria condivisa PalladiumWallet.App (stessa di desktop). -->
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net10.0-android</TargetFramework>
<SupportedOSPlatformVersion>23</SupportedOSPlatformVersion>
<Nullable>enable</Nullable>
<ApplicationId>io.github.davide3011.palladiumwallet</ApplicationId>
<!-- ApplicationVersion = versionCode (intero), ApplicationDisplayVersion = versionName -->
<ApplicationVersion>2</ApplicationVersion>
<ApplicationDisplayVersion>0.9.1</ApplicationDisplayVersion>
<AndroidPackageFormat>apk</AndroidPackageFormat>
<!-- Includi le assembly .NET DENTRO l'apk: senza, in Debug si usa il Fast
Deployment (assembly spinte via adb da `dotnet run`) e un apk installato
a mano — sideload sul telefono o `adb install` — crasha all'avvio con
"monodroid: No assemblies found ... Exiting". Così l'apk è autosufficiente. -->
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
<!-- Default: ABI multiple (l'apk gira sia su emulatore x86_64 sia su telefoni arm64).
Per un apk più piccolo solo-telefono: aggiungi -p:AbiArm64Only=true alla build. -->
<RuntimeIdentifiers Condition="'$(AbiArm64Only)' == 'true'">android-arm64</RuntimeIdentifiers>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Avalonia.Android" Version="12.0.4" />
<PackageReference Include="ZXing.Net" Version="0.16.9" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\App\PalladiumWallet.App.csproj" />
</ItemGroup>
</Project>