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palladum-lightning/doc/developers-guide/plugin-development/additional-resources.md
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---
title: Tutorials
slug: additional-resources
privacy:
view: public
---
## Writing a plugin in Python
Check out a step-by-step recipe for building a simple `helloworld.py` example plugin based on [pyln-client](https://github.com/ElementsProject/lightning/tree/master/contrib/pyln-client).
🦉 **[Write a hello-world plugin in Python](https://docs.corelightning.org/v1.0/recipes/write-a-hello-world-plugin-in-python)**
You can also follow along the video below where Blockstream Engineer Rusty Russell walks you all the way from getting started with Core Lightning to building a plugin in Python.
**[▶️ Rusty Russell | Getting Started with c-lightning | July 2019](https://www.youtube.com/watch?v=fab4P3BIZxk)**
Finally, `lightningd`'s own internal [tests](https://github.com/ElementsProject/lightning/tree/master/tests/plugins) can be a useful (and most reliable) resource.
## Writing a plugin in Rust
[`cln-plugin`](https://docs.rs/cln-plugin/) is a library that facilitates the creation of plugins in Rust, with async/await support, for low-footprint plugins.
## Community built plugins
Check out this [repository](https://github.com/lightningd/plugins#plugin-builder-resources) that has a collection of actively maintained plugins as well as plugin libraries (in your favourite language) built by the community.