Files
plm-lottery/tests/unit/test_scheduler.py
T
davideandClaude Opus 5 025754c860 Cap participants per round and give the payout its own input limit (B-52)
The payout has to spend one pool UTXO per bet, so reusing MAX_TX_INPUTS (50)
for it made any round past ~50 players unpayable: select_utxos raised
too_many_inputs, the round stayed "paying_out" retrying every 60s forever, and
since no new round may open while one is active, the whole lottery stopped with
the pool stuck. The cap was being enforced on the payout side, i.e. discovered
once the money was already committed and there was no way back.

Two halves:

- select_utxos takes the cap as a parameter. Bets and withdrawals keep
  MAX_TX_INPUTS = 50, which protects a user from a fee that eats into the amount
  they are moving; the payout uses MAX_PAYOUT_TX_INPUTS = 500, where that
  argument doesn't apply — 400 inputs at 1 sat/vB cost ~0.00027 PLM out of the
  winner's 70% share. What actually bounds it is relay policy: 500 inputs is
  ~34 kvB against the 100 kvB standardness limit, and signing that many measures
  ~0.4s, once per round, inside a background task.

- place_bet refuses the 401st bet with a new round_full error (translated into
  all 7 languages), so "a round can always be paid out" is an invariant checked
  before any money moves. MAX_PARTICIPANTS_PER_ROUND sits below the input cap to
  leave the payout headroom for pool change from earlier rounds, and counts every
  participant row rather than only confirmed ones, since a failed bet frees a slot.

A round already wedged past the old cap now pays out on the next retry tick.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-03 16:21:33 +02:00

496 lines
20 KiB
Python

from datetime import datetime, timedelta, timezone
import pytest
from embit.transaction import Transaction
from sqlalchemy import select
from sqlalchemy.ext.asyncio import async_sessionmaker, create_async_engine
from app.config import settings
from app.db.base import Base
from app.db.models import AuditLog, PendingTransaction, Round, RoundConfig, User
from app.rounds.scheduler import RoundScheduler, _reserved_payout_outpoints
from app.wallet.psbt_builder import MAX_TX_INPUTS
class FakeListener:
client = object() # truthy sentinel; _tick only checks "is not None"
tip_height = 100
tip_header_hex = "00"
@pytest.fixture
async def session_factory():
engine = create_async_engine("sqlite+aiosqlite:///:memory:")
async with engine.begin() as conn:
await conn.run_sync(Base.metadata.create_all)
yield async_sessionmaker(engine, expire_on_commit=False)
await engine.dispose()
async def test_tick_survives_sqlite_naive_datetime_roundtrip(session_factory, monkeypatch):
"""Regression test: SQLite drops tzinfo on round-trip, so opened_at comes back
naive even though it was written as an aware UTC datetime. A prior bug compared
it directly against datetime.now(timezone.utc) and crashed with
"can't compare offset-naive and offset-aware datetimes" on every tick once a
round existed — this must not happen."""
async with session_factory() as session:
session.add(RoundConfig(fee_address="", round_duration_seconds=3600)) # not due yet
session.add(Round(status="open", opened_at=datetime.now(timezone.utc)))
await session.commit()
scheduler = RoundScheduler(session_factory, FakeListener())
await scheduler._tick() # must not raise
async def test_tick_closes_round_with_no_participants_once_due(session_factory, monkeypatch):
past = datetime.now(timezone.utc) - timedelta(seconds=10)
async with session_factory() as session:
session.add(RoundConfig(fee_address="", round_duration_seconds=1))
session.add(Round(status="open", opened_at=past))
await session.commit()
scheduler = RoundScheduler(session_factory, FakeListener())
await scheduler._tick()
async with session_factory() as session:
round_ = (await session.scalars(select(Round))).one()
assert round_.status == "closed"
# --- B-25: the payout must be persisted before it is broadcast, like bets/withdrawals ---
# A real, reusable PLM bech32 address so build_payout_transaction's
# script.Script.from_address(...) succeeds — this is not a value the scheduler
# validates itself (that's the admin panel's job for fee_address), it just needs to
# actually decode.
_WINNER_ADDRESS = "plm1q0xcqpzrky6eff2g52qdye53xkk9jxkvraxkkwd"
_FEE_ADDRESS = "plm1q5x25wd6q463mfhckjraaedgjg0lyu73qfcj43n"
_POOL_AMOUNT_SATS = 10_000_000_000 # 100 PLM
class FakePayoutClient:
def __init__(self, entries, *, fail_broadcast=False):
self._entries = entries
self._fail_broadcast = fail_broadcast
self.broadcasted: list[str] = []
async def listunspent(self, scripthash):
return self._entries
async def broadcast(self, raw_tx_hex):
if self._fail_broadcast:
raise RuntimeError("node rejected the transaction")
self.broadcasted.append(raw_tx_hex)
return "network-txid"
class FakePayoutListener:
def __init__(self, client):
self.client = client
@pytest.fixture
async def payout_session_factory(tmp_path, monkeypatch):
"""Same master-key bootstrap as test_broadcast.py's fixture: _trigger_payout
needs a real pool key to sign with."""
monkeypatch.setattr(settings, "master_key_path", str(tmp_path / "master.xprv.enc"))
monkeypatch.setattr(
settings,
"xprv_encryption_key",
__import__("cryptography.fernet", fromlist=["Fernet"]).Fernet.generate_key().decode(),
)
from app.wallet import hd
hd._account_key = None
hd.generate_master_key()
engine = create_async_engine("sqlite+aiosqlite:///:memory:")
async with engine.begin() as conn:
await conn.run_sync(Base.metadata.create_all)
yield async_sessionmaker(engine, expire_on_commit=False)
await engine.dispose()
hd._account_key = None
async def _seed_paying_out_round(session_factory, round_id: int = 1) -> int:
async with session_factory() as session:
winner = User(username="winner", password_hash="x", derivation_index=0, address=_WINNER_ADDRESS)
session.add(winner)
await session.flush()
session.add(RoundConfig(fee_address=_FEE_ADDRESS, fee_rate_sat_vb=1))
session.add(
Round(
id=round_id,
status="paying_out",
pool_amount_sats=_POOL_AMOUNT_SATS,
winner_user_id=winner.id,
)
)
await session.commit()
return winner.id
async def test_trigger_payout_persists_before_broadcasting(payout_session_factory):
"""The happy path: payout_txid and a PendingTransaction must exist once the
broadcast succeeds, promoted from "building" to "pending" — the two-phase write
that used to be missing entirely (B-25)."""
await _seed_paying_out_round(payout_session_factory)
entries = [{"tx_hash": "33" * 32, "tx_pos": 0, "height": 10, "value": _POOL_AMOUNT_SATS + 100_000}]
client = FakePayoutClient(entries)
scheduler = RoundScheduler(payout_session_factory, FakePayoutListener(client))
await scheduler._trigger_payout(1)
assert client.broadcasted
async with payout_session_factory() as session:
round_ = await session.get(Round, 1)
assert round_.payout_txid is not None
assert round_.winner_amount_sats and round_.fee_amount_sats
pending = (await session.scalars(select(PendingTransaction))).one()
assert pending.kind == "payout"
assert pending.status == "pending"
assert pending.current_txid == round_.payout_txid
events = [e.event_type for e in (await session.scalars(select(AuditLog))).all()]
assert "payout_sent" in events
async def test_trigger_payout_pays_a_round_with_more_participants_than_max_tx_inputs(
payout_session_factory,
): # B-52
"""End-to-end shape of the deadlock this fixes: the pool holds one UTXO per bet,
so a round past MAX_TX_INPUTS participants could not be paid at all — the build
failed with too_many_inputs, the round stayed "paying_out" retrying every 60s,
and no new round could ever open behind it. It must now broadcast normally."""
await _seed_paying_out_round(payout_session_factory)
participants = MAX_TX_INPUTS + 1
bet_sats = _POOL_AMOUNT_SATS // participants
entries = [
{"tx_hash": f"{i:064x}", "tx_pos": 0, "height": 10, "value": bet_sats}
for i in range(participants)
]
# The pool's total must cover the round's recorded pool_amount_sats, exactly as
# on-chain: integer division above leaves a remainder, so top the last one up.
entries[-1]["value"] += _POOL_AMOUNT_SATS - bet_sats * participants
client = FakePayoutClient(entries)
scheduler = RoundScheduler(payout_session_factory, FakePayoutListener(client))
await scheduler._trigger_payout(1)
assert client.broadcasted
async with payout_session_factory() as session:
pending = (await session.scalars(select(PendingTransaction))).one()
assert pending.status == "pending"
assert len(Transaction.parse(bytes.fromhex(pending.raw_tx_hex)).vin) == participants
events = [e.event_type for e in (await session.scalars(select(AuditLog))).all()]
assert "payout_sent" in events
assert "payout_failed" not in events
async def test_trigger_payout_broadcast_failure_leaves_a_recoverable_row(payout_session_factory):
"""Before B-25, a broadcast rejection here left nothing behind — no payout_txid,
no PendingTransaction — because everything was persisted only after the
broadcast. Now the intent is already durable, so the reconciler has something to
resolve instead of the round being stuck with zero trace of what was attempted."""
await _seed_paying_out_round(payout_session_factory)
entries = [{"tx_hash": "44" * 32, "tx_pos": 0, "height": 10, "value": _POOL_AMOUNT_SATS + 100_000}]
client = FakePayoutClient(entries, fail_broadcast=True)
scheduler = RoundScheduler(payout_session_factory, FakePayoutListener(client))
await scheduler._trigger_payout(1)
assert not client.broadcasted
async with payout_session_factory() as session:
round_ = await session.get(Round, 1)
assert round_.payout_txid is not None # durable, even though the broadcast failed
pending = (await session.scalars(select(PendingTransaction))).one()
assert pending.kind == "payout"
assert pending.status == "building" # not lost — the reconciler resolves this
assert pending.current_txid == round_.payout_txid
events = [e.event_type for e in (await session.scalars(select(AuditLog))).all()]
assert "payout_failed" in events
async def test_trigger_payout_skips_when_already_in_flight(payout_session_factory):
"""A second call for a round that already has a non-terminal payout
PendingTransaction must not build (and broadcast) another one — that would pay
the winner twice."""
winner_id = await _seed_paying_out_round(payout_session_factory)
async with payout_session_factory() as session:
round_ = await session.get(Round, 1)
round_.payout_txid = "already-sent-txid"
session.add(
PendingTransaction(
kind="payout",
round_id=1,
current_txid="already-sent-txid",
fee_rate_sat_vb=1,
raw_tx_hex="00",
status="pending",
)
)
await session.commit()
entries = [{"tx_hash": "55" * 32, "tx_pos": 0, "height": 10, "value": _POOL_AMOUNT_SATS + 100_000}]
client = FakePayoutClient(entries)
scheduler = RoundScheduler(payout_session_factory, FakePayoutListener(client))
await scheduler._trigger_payout(1)
assert not client.broadcasted
async with payout_session_factory() as session:
assert (await session.scalars(select(PendingTransaction))).all() # still just the one seeded
rows = (await session.scalars(select(PendingTransaction))).all()
assert len(rows) == 1
assert rows[0].current_txid == "already-sent-txid"
async def test_reserved_payout_outpoints_excludes_utxos_claimed_by_a_stale_payout(payout_session_factory):
"""A payout still "building"/"pending" for some round — most plausibly a stale
one the reconciler hasn't abandoned yet — must keep its inputs off the table for
a fresh payout attempt, or the same pool coins could be spent twice."""
from embit import script
from embit.transaction import Transaction, TransactionInput, TransactionOutput
reserved_txid = "66" * 32
raw_tx = (
Transaction(
vin=[TransactionInput(bytes.fromhex(reserved_txid), 2)],
vout=[TransactionOutput(1_000_000, script.Script.from_address(_WINNER_ADDRESS))],
)
.serialize()
.hex()
)
async with payout_session_factory() as session:
session.add(
PendingTransaction(
kind="payout",
round_id=99,
current_txid="stale-payout-txid",
fee_rate_sat_vb=1,
raw_tx_hex=raw_tx,
status="building",
)
)
await session.commit()
reserved = await _reserved_payout_outpoints(session)
assert reserved == {(reserved_txid, 2)}
# --- B-26: a "paying_out" round must retry its payout automatically ---------------
async def test_trigger_payout_logs_a_failure_when_not_connected(payout_session_factory):
"""Before B-26, this early return logged nothing beyond a log line — invisible
in /admin and unusable as a signal for an automatic retry."""
await _seed_paying_out_round(payout_session_factory)
scheduler = RoundScheduler(payout_session_factory, FakePayoutListener(client=None))
await scheduler._trigger_payout(1)
async with payout_session_factory() as session:
entries = (await session.scalars(select(AuditLog).where(AuditLog.event_type == "payout_failed"))).all()
assert len(entries) == 1
assert entries[0].payload_json.count("electrum client not connected") == 1
async def test_trigger_payout_logs_a_failure_when_fee_address_missing(payout_session_factory):
winner_id = await _seed_paying_out_round(payout_session_factory)
async with payout_session_factory() as session:
config = (await session.scalars(select(RoundConfig))).one()
config.fee_address = ""
await session.commit()
entries = [{"tx_hash": "77" * 32, "tx_pos": 0, "height": 10, "value": _POOL_AMOUNT_SATS + 100_000}]
scheduler = RoundScheduler(payout_session_factory, FakePayoutListener(FakePayoutClient(entries)))
await scheduler._trigger_payout(1)
async with payout_session_factory() as session:
entry = (await session.scalars(select(AuditLog).where(AuditLog.event_type == "payout_failed"))).one()
assert "no fee_address configured" in entry.payload_json
assert entry.user_id == winner_id
async def test_tick_retries_a_stuck_paying_out_round_with_no_recent_failure(payout_session_factory):
"""The scenario B-26 exists for: a round stuck in "paying_out" (a prior failure,
or a process restart mid-payout) with no non-terminal PendingTransaction. A
fresh tick must retry rather than leaving it wedged forever."""
await _seed_paying_out_round(payout_session_factory)
entries = [{"tx_hash": "88" * 32, "tx_pos": 0, "height": 10, "value": _POOL_AMOUNT_SATS + 100_000}]
client = FakePayoutClient(entries)
scheduler = RoundScheduler(payout_session_factory, FakePayoutListener(client))
await scheduler._tick()
assert client.broadcasted
async with payout_session_factory() as session:
round_ = await session.get(Round, 1)
assert round_.payout_txid is not None
pending = (await session.scalars(select(PendingTransaction))).one()
assert pending.status == "pending"
async def test_tick_throttles_retry_after_a_recent_payout_failure(payout_session_factory):
"""A payout that just failed must not be retried on the very next tick, or a
persistently-broken payout (e.g. no fee_address) would spam a retry — and a
fresh payout_failed audit entry — every _TICK_INTERVAL_SECONDS."""
await _seed_paying_out_round(payout_session_factory)
async with payout_session_factory() as session:
session.add(
AuditLog(
event_type="payout_failed",
payload_json='{"round_id": 1, "reason": "insufficient pool UTXOs"}',
round_id=1,
created_at=datetime.now(timezone.utc),
)
)
await session.commit()
entries = [{"tx_hash": "99" * 32, "tx_pos": 0, "height": 10, "value": _POOL_AMOUNT_SATS + 100_000}]
client = FakePayoutClient(entries)
scheduler = RoundScheduler(payout_session_factory, FakePayoutListener(client))
await scheduler._tick()
assert not client.broadcasted
async with payout_session_factory() as session:
assert (await session.scalars(select(PendingTransaction))).all() == []
async def test_tick_retries_once_the_throttle_window_has_elapsed(payout_session_factory):
await _seed_paying_out_round(payout_session_factory)
async with payout_session_factory() as session:
session.add(
AuditLog(
event_type="payout_failed",
payload_json='{"round_id": 1, "reason": "insufficient pool UTXOs"}',
round_id=1,
created_at=datetime.now(timezone.utc) - timedelta(seconds=120),
)
)
await session.commit()
entries = [{"tx_hash": "aa" * 32, "tx_pos": 0, "height": 10, "value": _POOL_AMOUNT_SATS + 100_000}]
client = FakePayoutClient(entries)
scheduler = RoundScheduler(payout_session_factory, FakePayoutListener(client))
await scheduler._tick()
assert client.broadcasted
async with payout_session_factory() as session:
pending = (await session.scalars(select(PendingTransaction))).one()
assert pending.status == "pending"
# --- B-28: the draw must not seed itself from an uncorroborated header -----------
class CorroboratingListener:
"""A fake listener whose tip advances the moment a corroboration attempt
fails, simulating a further block arriving — lets tests drive
_wait_for_next_block's retry loop deterministically without real sleeps."""
def __init__(self, *, responses: dict[int, bool], advance_to: dict[int, tuple[int, str]] | None = None):
self.tip_height, self.tip_header_hex = next(iter(responses)), "aa"
self._responses = dict(responses)
self._advance_to = advance_to or {}
self.corroboration_calls: list[int] = []
async def corroborate_header(self, height: int, expected_hash: str) -> bool:
self.corroboration_calls.append(height)
result = self._responses[height]
if not result and height in self._advance_to:
self.tip_height, self.tip_header_hex = self._advance_to[height]
return result
async def test_wait_for_next_block_accepts_an_immediately_corroborated_block(session_factory):
listener = CorroboratingListener(responses={101: True})
scheduler = RoundScheduler(session_factory, listener)
height, block_hash = await scheduler._wait_for_next_block(
round_id=1, tip_at_close=100, waiting_since=datetime.now(timezone.utc)
)
assert height == 101
assert listener.corroboration_calls == [101]
async def test_wait_for_next_block_retries_after_a_failed_corroboration(session_factory):
"""B-28: an uncorroborated header must never be used — the wait keeps going
until a later block's header *is* corroborated, logging why each time."""
listener = CorroboratingListener(
responses={101: False, 102: True}, advance_to={101: (102, "bb")}
)
scheduler = RoundScheduler(session_factory, listener)
height, block_hash = await scheduler._wait_for_next_block(
round_id=1, tip_at_close=100, waiting_since=datetime.now(timezone.utc)
)
assert height == 102
assert listener.corroboration_calls == [101, 102]
async with session_factory() as session:
events = [e.event_type for e in (await session.scalars(select(AuditLog))).all()]
assert events == ["draw_header_corroboration_failed"]
# --- B-36: a stalled draw must be visible, not a silent frozen wait --------------
class StallingListener:
"""A tip that never advances until the test decides it should — used to drive
_wait_for_next_block's stall-detection past _DRAW_STALL_THRESHOLD_SECONDS
without a real 6-minute wait."""
def __init__(self):
self.tip_height = 100
self.tip_header_hex = None
async def corroborate_header(self, height: int, expected_hash: str) -> bool:
return True
async def test_wait_for_next_block_logs_a_stall_audit_entry_past_the_threshold(session_factory, monkeypatch):
import app.rounds.scheduler as scheduler_module
listener = StallingListener()
scheduler = RoundScheduler(session_factory, listener)
start = datetime.now(timezone.utc)
class _FakeClock:
now = start
def fake_now(tz=None):
return _FakeClock.now
async def fake_sleep(seconds: float) -> None:
_FakeClock.now += timedelta(seconds=seconds)
# Past the stall threshold, but before it would repeat: unblock the wait
# by making a (corroborated) block appear, so the test terminates.
if _FakeClock.now >= start + timedelta(seconds=scheduler_module._DRAW_STALL_THRESHOLD_SECONDS + 30):
listener.tip_height = 101
listener.tip_header_hex = "aa"
monkeypatch.setattr(scheduler_module, "datetime", type("_D", (), {"now": staticmethod(fake_now)}))
monkeypatch.setattr(scheduler_module.asyncio, "sleep", fake_sleep)
height, block_hash = await scheduler._wait_for_next_block(round_id=1, tip_at_close=100, waiting_since=start)
assert height == 101
async with session_factory() as session:
entries = (await session.scalars(select(AuditLog).where(AuditLog.event_type == "draw_stalled"))).all()
assert len(entries) == 1
assert entries[0].round_id == 1