davideandClaude Sonnet 5 6a857f0e07 Show pending-inclusive balance and per-player round outcome reliably
Balance display: place_bet/request_withdrawal spend whole UTXOs and mark
them spent at broadcast time, well before confirmation, so the confirmed-only
balance could drop by far more than the amount actually moving. Add
compute_pending_balance() (app/wallet/balance.py) to fold the unconfirmed
change from in-flight bet/withdrawal PendingTransactions back in; GET
/users/me now returns pending_balance_sats + has_pending, and the frontend
shows it colored green (settled) or amber (still pending) instead of the
confirmed-only figure.

Round outcome display: the win/lose reveal and the "pagamento al vincitore
in corso" status were fighting over the same UI slot, and the reveal broke
across a page refresh. Now:
- The round-status box (generic phase progress) and the personal win/lose
  box are independent and can both be visible at once.
- The win/lose box only renders for users who actually played in that round
  (new user_played field on GET /rounds/current, via a new optional-auth
  dependency so the endpoint stays usable logged-out).
- The reveal delay is anchored to the round's server-provided closes_at
  instead of a client-side "first seen" timestamp, so repeated reloads can't
  reset it, and the revealed result is persisted in localStorage so it
  survives a refresh even after the round has fully closed.
- GET /users/me/last-round-result is a durable DB-backed backstop for
  players who miss the live window entirely (backgrounded tab, offline).

Also hardens the frontend polling loop: call() now times out instead of
hanging forever, and a session-epoch counter stops an in-flight request from
a previous login from resurrecting a duplicate poll loop after logout.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-23 10:09:12 +02:00
2026-07-21 11:14:56 +02:00
2026-07-20 21:24:31 +02:00
2026-07-21 15:38:42 +02:00

PLM Lottery

A periodic-round lottery system built on PLM, a Bitcoin-like coin (mainnet). Each user gets a dedicated server-derived P2WPKH address; they deposit PLM to that address, place a fixed-cost bet to enter the current round, and when the round closes a winner is drawn who receives 70% of the prize pool (the remaining 30% goes to fees).

This is a custodial system: private keys are generated and held server-side, encrypted at rest. See CLAUDE.md for the full architecture, domain decisions, and known gaps before treating this as production-ready.

Quick start

cp .env.example .env               # then fill in the generated secrets, see docs/setup.md
python3 -m venv .venv && source .venv/bin/activate
pip install -e ".[dev]"
PYTHONPATH=. python scripts/generate_master_key.py
alembic upgrade head
uvicorn app.main:app --reload --port 8123

Open http://127.0.0.1:8123/ for the test UI, http://127.0.0.1:8123/admin for the admin dashboard, http://127.0.0.1:8123/docs for the interactive API docs.

Or run the whole stack (app + Caddy reverse proxy with automatic TLS) via Docker:

mkdir -p data/db data/keys data/logs
docker compose run --rm app python scripts/generate_master_key.py
docker compose up -d --build

See docs/setup.md and docs/running-the-server.md for the full walkthrough (both workflows, dev vs. production TLS).

Documentation

Tech stack

Python (FastAPI, SQLAlchemy async + Alembic, Argon2 + JWT auth), Electrum protocol for PLM network access (no full node), Docker + Caddy for deployment. See CLAUDE.md for the complete list and the reasoning behind each choice.

Testing

python -m pytest                    # all tests
python -m pytest tests/unit/test_hd.py   # one file

54 unit tests cover HD derivation, PSBT building, the Electrum client, bets, deposits, withdrawals, the round/draw engine, RBF fee-bumping, and admin config. No automated integration tests against a live Electrum connection — mainnet verification so far has been manual (see CLAUDE.md's "Project status").

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