Flip status to "closing" the instant the round timer expires, rather than leaving it "open" (invisible) while in-flight bets confirm — /rounds/current now surfaces this wait as its own phase instead of collapsing it into "drawing". _tick() is updated to keep re-checking pending bets while status is "closing" instead of short-circuiting on the old "status != open" guard. Also re-stamp closed_at at actual payout confirmation time (not at the earlier "closing" transition), since round_cooldown_seconds counts from closed_at — with a short cooldown (e.g. 20s) and ~2 block-time draw+payout wait, the old anchor meant the cooldown had already elapsed by the time the round actually closed, making it a no-op. Expose draw_block_height/draw_block_hash on GET /rounds/current so clients can show which block the winner was drawn from.
80 lines
3.0 KiB
Python
80 lines
3.0 KiB
Python
from datetime import datetime, timedelta, timezone
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from fastapi import APIRouter, Depends, Request
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from pydantic import BaseModel
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from sqlalchemy import func, select
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from sqlalchemy.ext.asyncio import AsyncSession
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from app.db.models import RoundParticipant
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from app.db.session import get_session
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from app.rounds.config import get_round_config
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from app.rounds.service import get_active_round
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router = APIRouter(prefix="/rounds", tags=["rounds"])
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class CurrentRoundResponse(BaseModel):
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server_time: str
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round_id: int | None = None
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status: str | None = None
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opened_at: str | None = None
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closes_at: str | None = None
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participant_count: int = 0
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bet_amount_sats: int
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jackpot_sats: int = 0
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draw_animation_seconds: int
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winner_user_id: int | None = None
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winner_amount_sats: int | None = None
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draw_block_height: int | None = None
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draw_block_hash: str | None = None
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chain_tip_height: int | None = None
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lottery_paused: bool = False
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@router.get("/current", response_model=CurrentRoundResponse)
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async def current_round(request: Request, session: AsyncSession = Depends(get_session)) -> CurrentRoundResponse:
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config = await get_round_config(session)
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round_ = await get_active_round(session)
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listener = request.app.state.electrum_listener
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chain_tip_height = listener.tip_height or None
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if round_ is None:
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await session.commit()
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return CurrentRoundResponse(
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server_time=datetime.now(timezone.utc).isoformat(),
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bet_amount_sats=config.bet_amount_sats,
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draw_animation_seconds=config.draw_animation_seconds,
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chain_tip_height=chain_tip_height,
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lottery_paused=config.paused,
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)
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participant_count = await session.scalar(
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select(func.count()).select_from(RoundParticipant).where(RoundParticipant.round_id == round_.id)
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) or 0
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opened_at = round_.opened_at.replace(tzinfo=timezone.utc)
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closes_at = opened_at + timedelta(seconds=config.round_duration_seconds)
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await session.commit()
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# Shown to players as "jackpot": the winner's 70% share of the pool (same
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# split rounds/scheduler.py applies at payout time), not the full pool —
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# what's displayed should match what the winner actually receives.
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pool_amount_sats = participant_count * config.bet_amount_sats
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jackpot_sats = pool_amount_sats * 70 // 100
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return CurrentRoundResponse(
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server_time=datetime.now(timezone.utc).isoformat(),
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round_id=round_.id,
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status=round_.status,
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opened_at=opened_at.isoformat(),
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closes_at=closes_at.isoformat(),
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participant_count=participant_count,
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bet_amount_sats=config.bet_amount_sats,
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jackpot_sats=jackpot_sats,
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draw_animation_seconds=config.draw_animation_seconds,
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winner_user_id=round_.winner_user_id,
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winner_amount_sats=round_.winner_amount_sats,
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draw_block_height=round_.draw_block_height,
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draw_block_hash=round_.draw_block_hash,
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chain_tip_height=chain_tip_height,
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lottery_paused=config.paused,
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)
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