feat(client): migliora robustezza connessioni WebSocket su display e controller

Aggiunge gestione riconnessione con backoff esponenziale e protezione da reconnect multipli.

Migliora cleanup su unmount/HMR per evitare listener e timeout pendenti.

Uniforma gestione errori e stato connessione lato client.

Semplifica etichette pulsanti controller rimuovendo emoji e aggiorna commenti.
This commit is contained in:
2026-02-10 09:54:10 +01:00
parent f7c4fdc2ef
commit 082a52dc3e
3 changed files with 311 additions and 51 deletions

View File

@@ -1,12 +1,12 @@
<template>
<section class="controller-page">
<!-- Connection status bar -->
<!-- Barra di stato connessione -->
<div class="conn-bar" :class="{ connected: wsConnected }">
<span class="dot"></span>
{{ wsConnected ? 'Connesso' : 'Connessione...' }}
</div>
<!-- Score preview -->
<!-- Anteprima punteggio -->
<div class="score-preview">
<div class="team-score home-bg" @click="sendAction({ type: 'incPunt', team: 'home' })">
<div class="team-name">{{ state.sp.nomi.home }}</div>
@@ -22,14 +22,14 @@
</div>
</div>
<!-- Undo row -->
<!-- Riga annulla punto -->
<div class="undo-row">
<button class="btn btn-undo" @click="sendAction({ type: 'decPunt' })">
ANNULLA PUNTO
ANNULLA PUNTO
</button>
</div>
<!-- Set buttons -->
<!-- Pulsanti set -->
<div class="action-row">
<button class="btn btn-set home-bg" @click="sendAction({ type: 'incSet', team: 'home' })">
SET {{ state.sp.nomi.home }}
@@ -39,35 +39,35 @@
</button>
</div>
<!-- Controls -->
<!-- Controlli principali -->
<div class="controls">
<button class="btn btn-ctrl" @click="sendAction({ type: 'cambiaPalla' })" :disabled="!isPunteggioZeroZero">
🏐 Cambio Palla
Cambio Palla
</button>
<button class="btn btn-ctrl" @click="sendAction({ type: 'toggleFormazione' })">
{{ state.visuForm ? '🔢 Punteggio' : '📋 Formazioni' }}
{{ state.visuForm ? 'Punteggio' : 'Formazioni' }}
</button>
<button class="btn btn-ctrl" @click="sendAction({ type: 'toggleStriscia' })">
📊 Striscia
Striscia
</button>
<button class="btn btn-ctrl" @click="sendAction({ type: 'toggleOrder' })">
🔄 Inverti
Inverti
</button>
<button class="btn btn-ctrl" @click="speak()">
🔊 Voce
Voce
</button>
<button class="btn btn-ctrl" @click="openConfig()">
Config
Config
</button>
<button class="btn btn-ctrl" @click="openCambiTeam()">
🔀 Cambi
Cambi
</button>
<button class="btn btn-danger" @click="confirmReset = true">
🗑 Reset
Reset
</button>
</div>
<!-- Reset confirmation -->
<!-- Finestra conferma reset -->
<div class="overlay" v-if="confirmReset" @click.self="confirmReset = false">
<div class="dialog">
<div class="dialog-title">Azzero punteggio?</div>
@@ -78,7 +78,7 @@
</div>
</div>
<!-- Config dialog -->
<!-- Finestra configurazione -->
<div class="overlay" v-if="showConfig" @click.self="showConfig = false">
<div class="dialog dialog-config">
<div class="dialog-title">Configurazione</div>
@@ -143,7 +143,7 @@
</div>
</div>
<!-- Cambi team selection -->
<!-- Selezione squadra per cambi -->
<div class="overlay" v-if="showCambiTeam" @click.self="showCambiTeam = false">
<div class="dialog">
<div class="dialog-title">Scegli squadra</div>
@@ -154,7 +154,7 @@
</div>
</div>
<!-- Cambi dialog -->
<!-- Finestra gestione cambi -->
<div class="overlay" v-if="showCambi" @click.self="closeCambi()">
<div class="dialog">
<div class="dialog-title">{{ state.sp.nomi[cambiTeam] }}: CAMBIO</div>
@@ -181,6 +181,10 @@ export default {
return {
ws: null,
wsConnected: false,
isConnecting: false,
reconnectTimeout: null,
reconnectAttempts: 0,
maxReconnectDelay: 30000,
confirmReset: false,
showConfig: false,
showCambiTeam: false,
@@ -236,44 +240,185 @@ export default {
},
mounted() {
this.connectWebSocket()
// Gestisce l'HMR di Vite evitando riconnessioni durante la ricarica a caldo.
if (import.meta.hot) {
import.meta.hot.on('vite:beforeUpdate', () => {
// Annulla eventuali tentativi di riconnessione pianificati.
if (this.reconnectTimeout) {
clearTimeout(this.reconnectTimeout)
this.reconnectTimeout = null
}
})
}
},
beforeUnmount() {
if (this.ws) this.ws.close()
// Pulisce il timeout di riconnessione.
if (this.reconnectTimeout) {
clearTimeout(this.reconnectTimeout)
this.reconnectTimeout = null
}
// Chiude il WebSocket con il codice di chiusura appropriato.
if (this.ws) {
this.ws.onclose = null // Rimuove il listener per evitare nuove riconnessioni pianificate.
this.ws.onerror = null
this.ws.onmessage = null
this.ws.onopen = null
// Usa il codice 1000 (chiusura normale) se la connessione e aperta.
try {
if (this.ws.readyState === WebSocket.OPEN) {
this.ws.close(1000, 'Component unmounting')
} else if (this.ws.readyState === WebSocket.CONNECTING) {
// Se la connessione e ancora in fase di apertura, chiude direttamente.
this.ws.close()
}
} catch (err) {
console.error('[Controller] Error closing WebSocket:', err)
}
this.ws = null
}
},
methods: {
connectWebSocket() {
// Evita connessioni simultanee multiple.
if (this.isConnecting) {
console.log('[Controller] Already connecting, skipping...')
return
}
// Chiude la connessione precedente, se presente.
if (this.ws) {
this.ws.onclose = null
this.ws.onerror = null
this.ws.onmessage = null
this.ws.onopen = null
try {
if (this.ws.readyState === WebSocket.OPEN) {
this.ws.close(1000, 'Reconnecting')
} else if (this.ws.readyState === WebSocket.CONNECTING) {
this.ws.close()
}
} catch (err) {
console.error('[Controller] Error closing previous WebSocket:', err)
}
this.ws = null
}
this.isConnecting = true
const protocol = location.protocol === 'https:' ? 'wss:' : 'ws:'
const wsUrl = `${protocol}//${location.host}`
this.ws = new WebSocket(wsUrl)
try {
this.ws = new WebSocket(wsUrl)
} catch (err) {
console.error('[Controller] Failed to create WebSocket:', err)
this.isConnecting = false
this.scheduleReconnect()
return
}
this.ws.onopen = () => {
this.isConnecting = false
this.wsConnected = true
this.ws.send(JSON.stringify({ type: 'register', role: 'controller' }))
this.reconnectAttempts = 0
console.log('[Controller] Connected to server')
// Invia la registrazione solo se la connessione e realmente aperta.
if (this.ws && this.ws.readyState === WebSocket.OPEN) {
try {
this.ws.send(JSON.stringify({ type: 'register', role: 'controller' }))
} catch (err) {
console.error('[Controller] Failed to register:', err)
}
}
}
this.ws.onmessage = (event) => {
try {
const msg = JSON.parse(event.data)
if (msg.type === 'state') {
this.state = msg.state
} else if (msg.type === 'error') {
console.error('[Controller] Server error:', msg.message)
// Fornisce feedback di errore all'utente.
this.showErrorFeedback(msg.message)
}
} catch (e) {
console.error('WS parse error:', e)
console.error('[Controller] Parse error:', e)
}
}
this.ws.onclose = () => {
this.ws.onclose = (event) => {
this.isConnecting = false
this.wsConnected = false
setTimeout(() => this.connectWebSocket(), 2000)
console.log('[Controller] Disconnected from server', event.code, event.reason)
// Non riconnette durante HMR (codice 1001, "going away")
// ne in caso di chiusura pulita (codice 1000).
if (event.code === 1000 || event.code === 1001) {
console.log('[Controller] Clean close, not reconnecting')
return
}
this.scheduleReconnect()
}
this.ws.onerror = () => { this.wsConnected = false }
this.ws.onerror = (err) => {
console.error('[Controller] WebSocket error:', err)
this.isConnecting = false
this.wsConnected = false
}
},
scheduleReconnect() {
// Evita pianificazioni multiple della riconnessione.
if (this.reconnectTimeout) {
return
}
// Applica backoff esponenziale: 1s, 2s, 4s, 8s, 16s, fino a 30s.
const delay = Math.min(
1000 * Math.pow(2, this.reconnectAttempts),
this.maxReconnectDelay
)
this.reconnectAttempts++
console.log(`[Controller] Reconnecting in ${delay}ms (attempt ${this.reconnectAttempts})`)
this.reconnectTimeout = setTimeout(() => {
this.reconnectTimeout = null
this.connectWebSocket()
}, delay)
},
sendAction(action) {
if (this.ws && this.ws.readyState === WebSocket.OPEN) {
this.ws.send(JSON.stringify({ type: 'action', action }))
if (!this.wsConnected || !this.ws || this.ws.readyState !== WebSocket.OPEN) {
console.warn('[Controller] Cannot send action: not connected')
this.showErrorFeedback('Non connesso al server')
return
}
// Valida l'azione prima dell'invio.
if (!action || !action.type) {
console.error('[Controller] Invalid action format:', action)
return
}
try {
this.ws.send(JSON.stringify({ type: 'action', action }))
} catch (err) {
console.error('[Controller] Failed to send action:', err)
this.showErrorFeedback('Errore invio comando')
}
},
showErrorFeedback(message) {
// Feedback visivo degli errori: attualmente solo log su console.
// In futuro puo essere esteso con notifiche a comparsa (toast).
console.error('[Controller] Error:', message)
},
doReset() {
@@ -356,7 +501,7 @@ export default {
user-select: none;
}
/* Connection bar */
/* Barra stato connessione */
.conn-bar {
position: fixed;
top: 0;
@@ -384,7 +529,7 @@ export default {
background: white;
}
/* Score preview */
/* Anteprima punteggio */
.score-preview {
display: flex;
gap: 8px;
@@ -443,7 +588,7 @@ export default {
height: 20px;
}
/* Undo row */
/* Riga annulla punto */
.undo-row {
margin-bottom: 8px;
}
@@ -462,7 +607,7 @@ export default {
background: rgba(255,100,50,0.2);
}
/* Set buttons */
/* Pulsanti set */
.action-row {
display: flex;
gap: 8px;
@@ -482,7 +627,7 @@ export default {
transform: scale(0.97);
}
/* Controls grid */
/* Griglia controlli */
.controls {
display: grid;
grid-template-columns: repeat(2, 1fr);
@@ -526,7 +671,7 @@ export default {
background: rgba(198, 40, 40, 0.45);
}
/* Overlays & Dialogs */
/* Overlay e finestre modali */
.overlay {
position: fixed;
top: 0;
@@ -593,7 +738,7 @@ export default {
opacity: 0.4;
}
/* Form groups */
/* Gruppi form */
.form-group {
margin-bottom: 16px;
}
@@ -637,7 +782,7 @@ export default {
border-color: #64b5f6;
}
/* Form grid */
/* Griglia formazione */
.form-grid {
background: rgba(205, 133, 63, 0.15);
border: 2px solid rgba(255,255,255,0.15);
@@ -655,7 +800,7 @@ export default {
margin: 4px 0;
}
/* Mode buttons */
/* Pulsanti modalita */
.mode-buttons {
display: flex;
gap: 8px;
@@ -675,7 +820,7 @@ export default {
color: white;
}
/* Cambi */
/* Sezione cambi */
.cambi-container {
display: flex;
flex-direction: column;

View File

@@ -2,7 +2,7 @@
<section class="display-page">
<div class="campo">
<span v-if="state.order">
<!-- home guest -->
<!-- Ordine visualizzazione: home / guest -->
<div class="hea home">
<span :style="{ 'float': 'left' }">
{{ state.sp.nomi.home }}
@@ -46,7 +46,7 @@
</span>
<span v-else>
<!-- guest home -->
<!-- Ordine visualizzazione: guest / home -->
<div class="hea guest">
<span :style="{ 'float': 'left' }">
{{ state.sp.nomi.guest }}
@@ -104,7 +104,7 @@
</div>
</div>
<!-- Connection status indicator -->
<!-- Indicatore stato connessione -->
<div class="connection-status" :class="{ connected: wsConnected, disconnected: !wsConnected }">
<span class="dot"></span>
{{ wsConnected ? '' : 'Disconnesso' }}
@@ -120,6 +120,10 @@ export default {
return {
ws: null,
wsConnected: false,
isConnecting: false,
reconnectTimeout: null,
reconnectAttempts: 0,
maxReconnectDelay: 30000, // Ritardo massimo di riconnessione: 30 secondi
state: {
order: true,
visuForm: false,
@@ -142,14 +146,48 @@ export default {
},
mounted() {
this.connectWebSocket()
// Fullscreen on mobile
// Attiva la modalita fullscreen su dispositivi mobili.
if (this.isMobile()) {
try { document.documentElement.requestFullscreen() } catch (e) {}
}
// Gestisce l'HMR di Vite evitando riconnessioni durante la ricarica a caldo.
if (import.meta.hot) {
import.meta.hot.on('vite:beforeUpdate', () => {
// Annulla eventuali tentativi di riconnessione pianificati.
if (this.reconnectTimeout) {
clearTimeout(this.reconnectTimeout)
this.reconnectTimeout = null
}
})
}
},
beforeUnmount() {
// Pulisce il timeout di riconnessione.
if (this.reconnectTimeout) {
clearTimeout(this.reconnectTimeout)
this.reconnectTimeout = null
}
// Chiude il WebSocket con il codice di chiusura appropriato.
if (this.ws) {
this.ws.close()
this.ws.onclose = null // Rimuove il listener per evitare nuove riconnessioni pianificate.
this.ws.onerror = null
this.ws.onmessage = null
this.ws.onopen = null
// Usa il codice 1000 (chiusura normale) se la connessione e aperta.
try {
if (this.ws.readyState === WebSocket.OPEN) {
this.ws.close(1000, 'Component unmounting')
} else if (this.ws.readyState === WebSocket.CONNECTING) {
// Se la connessione e ancora in fase di apertura, chiude direttamente.
this.ws.close()
}
} catch (err) {
console.error('[Display] Error closing WebSocket:', err)
}
this.ws = null
}
},
methods: {
@@ -157,36 +195,113 @@ export default {
return /Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent)
},
connectWebSocket() {
// Evita connessioni simultanee multiple.
if (this.isConnecting) {
console.log('[Display] Already connecting, skipping...')
return
}
// Chiude la connessione precedente, se presente.
if (this.ws) {
this.ws.onclose = null
this.ws.onerror = null
this.ws.onmessage = null
this.ws.onopen = null
try {
if (this.ws.readyState === WebSocket.OPEN) {
this.ws.close(1000, 'Reconnecting')
} else if (this.ws.readyState === WebSocket.CONNECTING) {
this.ws.close()
}
} catch (err) {
console.error('[Display] Error closing previous WebSocket:', err)
}
this.ws = null
}
this.isConnecting = true
const protocol = location.protocol === 'https:' ? 'wss:' : 'ws:'
const wsUrl = `${protocol}//${location.host}`
this.ws = new WebSocket(wsUrl)
try {
this.ws = new WebSocket(wsUrl)
} catch (err) {
console.error('[Display] Failed to create WebSocket:', err)
this.isConnecting = false
this.scheduleReconnect()
return
}
this.ws.onopen = () => {
this.isConnecting = false
this.wsConnected = true
// Register as display
this.ws.send(JSON.stringify({ type: 'register', role: 'display' }))
this.reconnectAttempts = 0
console.log('[Display] Connected to server')
// Registra il client come display solo con connessione effettivamente aperta.
if (this.ws && this.ws.readyState === WebSocket.OPEN) {
try {
this.ws.send(JSON.stringify({ type: 'register', role: 'display' }))
} catch (err) {
console.error('[Display] Failed to register:', err)
}
}
}
this.ws.onmessage = (event) => {
try {
const msg = JSON.parse(event.data)
if (msg.type === 'state') {
this.state = msg.state
} else if (msg.type === 'error') {
console.error('[Display] Server error:', msg.message)
}
} catch (e) {
console.error('Error parsing WS message:', e)
console.error('[Display] Error parsing message:', e)
}
}
this.ws.onclose = () => {
this.ws.onclose = (event) => {
this.isConnecting = false
this.wsConnected = false
// Auto-reconnect after 2 seconds
setTimeout(() => this.connectWebSocket(), 2000)
console.log('[Display] Disconnected from server', event.code, event.reason)
// Non riconnette durante HMR (codice 1001, "going away")
// ne in caso di chiusura pulita (codice 1000).
if (event.code === 1000 || event.code === 1001) {
console.log('[Display] Clean close, not reconnecting')
return
}
this.scheduleReconnect()
}
this.ws.onerror = () => {
this.ws.onerror = (err) => {
console.error('[Display] WebSocket error:', err)
this.isConnecting = false
this.wsConnected = false
}
},
scheduleReconnect() {
// Evita pianificazioni multiple della riconnessione.
if (this.reconnectTimeout) {
return
}
// Applica backoff esponenziale: 1s, 2s, 4s, 8s, 16s, fino a 30s.
const delay = Math.min(
1000 * Math.pow(2, this.reconnectAttempts),
this.maxReconnectDelay
)
this.reconnectAttempts++
console.log(`[Display] Reconnecting in ${delay}ms (attempt ${this.reconnectAttempts})`)
this.reconnectTimeout = setTimeout(() => {
this.reconnectTimeout = null
this.connectWebSocket()
}, delay)
}
}
}

View File

@@ -53,7 +53,7 @@ button:focus-visible {
font-size: xx-large;
}
.hea span {
/* border: 1px solid #f3fb00; */
/* Bordo di debug: border: 1px solid #f3fb00; */
padding-left: 10px;
padding-right: 10px;
border-radius: 5px;