Commit Graph
11 Commits
Author SHA1 Message Date
davideandClaude Sonnet 5 7fa26df104 Make a stalled draw wait observable (B-36)
_wait_for_next_block had no timeout, no log, and no audit entry: a
connection that stopped advancing the tip left a round silently frozen
in "drawing" with nothing in /admin to explain why. Log progress
periodically, write a draw_stalled audit entry past a threshold (a few
block-time multiples), and surface the wait via a new Round.drawing_started_at
column, exposed as draw_waiting_since in GET /rounds/current.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-27 14:12:27 +02:00
davide 0ce0562fd7 Validate Electrum headers and corroborate the draw's block (B-28)
A single hostile Electrum server, or a MITM on the one active
connection, could fabricate the block header the draw's entropy comes
from and so pick the winner of every round: headers were accepted with
no proof-of-work check and no link to the previous tip.

app/rounds/draw.py adds header_meets_its_own_target (rejects a header
whose hash doesn't satisfy the difficulty target it claims) and
header_prev_hash. electrum/listener.py's _apply_header now rejects a
header failing either check by raising HeaderValidationError, which
ends the session the same way a dropped connection would so the
listener rotates to the next configured server.

ElectrumListener gains corroborate_header: before the draw uses a
block, it's independently checked against the other configured servers
and needs a majority to agree. rounds/scheduler.py's
_wait_for_next_block now calls this and, on failure, logs why and
waits for a further block instead of ever using an uncorroborated
header.

Certificate/hostname verification stays disabled, so this doesn't
cover an attacker able to MITM every configured server at once -
BUGS.md notes that as not covered.

Suite grows from 151 to 165 tests. BUGS.md moves B-28 to Previously
fixed.
2026-07-27 10:07:21 +02:00
davideandClaude Sonnet 5 50a43ae3ca Retry a stuck payout automatically, and log every failure (B-26)
_trigger_payout used to run exactly once, from _close_and_draw. Any
failure after that point — no Electrum client, insufficient pool
UTXOs, a missing fee_address, a rejected broadcast — wedged the round
in paying_out forever, and every one of those early returns except the
generic exception handler logged nothing at all: /admin showed a
stalled round with no explanation. A process restart while paying_out
hit the same dead end.

_tick now handles status == "paying_out": it calls the new
_retry_payout_if_due, which re-invokes _trigger_payout unless the most
recent payout_failed audit entry for the round is younger than
_PAYOUT_RETRY_INTERVAL_SECONDS (60s) — throttled so a persistently
broken payout (e.g. no fee_address set yet) doesn't retry, and re-log
a failure, on every 5-second tick. Every early return in
_trigger_payout now calls _log_payout_failure with a reason string, so
that throttle always has something to check against and /admin always
shows why a round is stuck.

This is safe to fire on a restart too, because B-25 already made
_trigger_payout idempotent (it no-ops if a non-terminal payout
PendingTransaction already exists) and persists before broadcasting —
so a round found paying_out at startup, whatever state its payout was
actually in, gets retried the same way. That closes the paying_out
half of the "scheduler doesn't resume mid-flight rounds after a
restart" gap in CLAUDE.md; the drawing/block-wait half is untouched
(see BUGS.md B-36).

BUGS.md moves B-26 to "Previously fixed" with the fix description; the
suite grows from 143 to 148 tests.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-27 09:29:14 +02:00
davideandClaude Sonnet 5 f13f6850b7 Persist the payout before broadcasting it (B-25)
_trigger_payout used to broadcast the payout transaction and only
afterwards write payout_txid and its PendingTransaction. A crash in
that window (docker-compose.yml auto-restarts on crash) left a payout
on-chain with zero record: the round stuck in paying_out, nothing for
the reconciler to resolve, and a manual retry that would have paid the
winner a second time. This mirrors B-08, which already fixed the same
gap for place_bet/request_withdrawal.

_trigger_payout now has four phases: read, build (network read only,
no write), persist the intent as a PendingTransaction(kind="payout",
status="building") and commit, then broadcast and promote to
"pending". A rejected broadcast now leaves that "building" row for
tx/reconcile.py to resolve — its existing building/pending handling
already covers a payout kind correctly, including clearing
payout_txid on abandonment, so reconcile.py needed no changes.

Since pool UTXOs aren't tracked in utxo_events and so can never be
reserved/released the way a user's own UTXOs are, two guards go along
with the two-phase write: _trigger_payout now refuses to build a
second payout for a round that already has a non-terminal
PendingTransaction, and the payout builder excludes any UTXO already
referenced by any non-terminal payout transaction
(_reserved_payout_outpoints) so a stale payout from an earlier round
the reconciler hasn't abandoned yet can't be double-spent by a fresh
attempt.

This makes a payout retry safe; making one happen automatically is
B-26, still open. BUGS.md moves B-25 to "Previously fixed" with the
fix description; the suite grows from 139 to 143 tests.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-27 09:19:53 +02:00
davideandClaude Opus 5 daf66fd6bc Fix the round-open race, the advertised jackpot, and payout error handling
Round opening (B-09). open_new_round_if_needed now handles the IntegrityError
from ix_rounds_single_active (previous commit) by rolling back and using the
winner's round. Deviation from the plan in BUGS.md, which proposed making the
scheduler the only writer: that would mean the first bet after a cooldown
couldn't open a round, so both callers stay and a bounded retry was added
instead — a conflict where nothing is active yet just means the winner hadn't
committed, and a bet must not fail on that timing. get_active_round also logs
loudly if it ever sees more than one active round rather than silently picking
the newest.

The jackpot (B-11). It was participant_count * the *current* bet_amount_sats,
which overstated the pool (each stored bet is already net of that bet's network
fee) and silently rewrote the advertised jackpot of a round in progress whenever
an operator edited the bet amount. It now sums the participants' stored
bet_amount_sats. The remaining imprecision — the payout tx's own fee, deducted
from the winner's share and unknowable until the payout is built — is documented
in the code rather than promised away, since the comment there claimed exactness.

Payout (B-05, B-18). _trigger_payout is split into read / build+broadcast /
persist, so no DB session is held across a network call (on SQLite that meant
holding the write lock for two unbounded round-trips). That restructuring is also
what makes the error handling placeable: it now catches Exception around the
chain work and writes a payout_failed audit entry, where a malformed fee_address
used to raise EmbitError all the way to the scheduler's catch-all, leaving the
round stuck in paying_out with nothing recorded about why. Automatic payout retry
remains an open gap.

The scheduler also counts "building" participants as in-flight when deciding
whether a round may close, matching the two-phase bet write.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-07-27 00:32:22 +02:00
davideandClaude Sonnet 5 f229f91632 Add server-push (SSE) notifications for round/bet/balance state changes
Frontend dashboards previously found out about state changes only on their
next poll tick (up to 15s, or 3s during a draw) — this adds a push channel
so updates land as soon as they happen instead.

- app/rounds/events.py: a small in-process pub/sub (RoundEventBroadcaster).
  The message carries no payload — it's just a "something changed, go
  refetch" signal, so it needs no auth and no knowledge of who's allowed to
  see what; personalization stays entirely in the existing REST endpoints.
- GET /rounds/stream: an SSE endpoint exposing that channel, with keep-alive
  comments so it survives idle periods behind a reverse proxy, and a
  defensive MAX_SUBSCRIBERS cap (well above the ~100 concurrent users
  expected) — past it, the endpoint returns 503 instead of opening a stream,
  and callers just keep working off polling.
- publish() calls added at every point that actually changes what a
  dashboard would want to know: new round opened, round status transitions
  (closing/drawing/paying_out/closed), a bet or withdrawal broadcast, any
  pending tx confirming (bet/withdrawal/payout), a deposit credited, and a
  new block tip arriving (the exact moment the "drawing" phase is waiting on).
- Caddyfile: excludes /rounds/stream from gzip encoding, since compression
  would buffer output and defeat the point of a live stream.

Single-process only by design for now (no cross-worker fan-out) and the
notification is a generic broadcast rather than a per-user channel — both
are deliberate scope decisions for the current ~100-user, single-container
deployment, not oversights. Polling is left fully in place as a fallback;
this is purely additive.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-23 10:52:07 +02:00
davide 877a219aa4 Distinguish round-closing sub-phases and anchor cooldown to payout confirmation
Flip status to "closing" the instant the round timer expires, rather than
leaving it "open" (invisible) while in-flight bets confirm — /rounds/current
now surfaces this wait as its own phase instead of collapsing it into
"drawing". _tick() is updated to keep re-checking pending bets while status
is "closing" instead of short-circuiting on the old "status != open" guard.

Also re-stamp closed_at at actual payout confirmation time (not at the
earlier "closing" transition), since round_cooldown_seconds counts from
closed_at — with a short cooldown (e.g. 20s) and ~2 block-time draw+payout
wait, the old anchor meant the cooldown had already elapsed by the time the
round actually closed, making it a no-op.

Expose draw_block_height/draw_block_hash on GET /rounds/current so clients
can show which block the winner was drawn from.
2026-07-22 23:20:55 +02:00
davideandClaude Sonnet 5 8627f3fa0c Persist "closing" as its own committed status
_close_and_draw set round_.status = "closing" but then immediately
overwrote it in memory with "closed" (no participants) or "drawing"
(with participants) before the first session.commit() — so "closing"
was never actually written to the database, only ever visible in the
ORM object's transient in-memory state. GET /rounds/current (and the
frontend's "in chiusura" label) could never observe it.

Committing right after setting "closing"/closed_at, before querying
participants, makes it a real, briefly-observable state like the
others in the round lifecycle.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-21 16:22:29 +02:00
davideandClaude Sonnet 5 30bde96b6e Move all business/round parameters into DB config, out of env entirely
RoundConfig gains round_duration_seconds, round_cooldown_seconds,
min_amount_sats, fee_rate_sat_vb and rbf_timeout_seconds (plus a
hardcoded default for the pre-existing bet_amount_sats) as column
defaults on the model itself — get_round_config no longer seeds from
Settings at all. Every call site that read these from settings
(scheduler, bets, withdrawals, rounds service/route, RBF bumper) now
reads the DB-backed RoundConfig instead.

app/config.py now holds only true env-driven infra/secrets (database
URL, Electrum connection, master key, JWT, admin token) — no business
parameter has an env var anymore, matching an explicit decision to drop
the "seed from settings" indirection entirely rather than keep a env
fallback nobody should rely on.

Migration backfills the existing round_config row via server_default
(matching the old settings defaults) then drops the default, so future
rows go through the ORM/model defaults instead of a stale constant.

Tests updated: should_bump's timeout_seconds is now required (no
settings fallback); test_scheduler.py seeds a RoundConfig row directly
instead of monkeypatching settings; test_withdrawals.py and
test_rounds_service.py use local constants mirroring the model
defaults instead of reading them off settings.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-21 15:05:40 +02:00
davideandClaude Sonnet 5 f21ecbd4ee Add a cooldown between rounds (ROUND_COOLDOWN_SECONDS)
open_new_round_if_needed now withholds opening the next round until
ROUND_COOLDOWN_SECONDS (default 30) have passed since the previous
round's closed_at, returning None in that window instead of a Round.
Without this, the next round opened within one scheduler tick (~5s) of
the previous payout confirming — not enough time for a player to
notice the round they were in actually resolved.

Callers updated: the scheduler treats None as "nothing to do this
tick", and place_bet raises a "try again shortly" BetError instead of
crashing on a None round.

Not in the original flowchart — a deliberate UX addition on top of it,
documented as such in CLAUDE.md.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-21 11:29:59 +02:00
davideandClaude Sonnet 5 5ce49d7b88 Add round lifecycle, draw algorithm and scheduler
Periodic scheduler (configurable round duration) that closes a round
only once all broadcast bets confirm, waits for the next block after
closing, draws a winner via block-hash-seeded modulo over participants
ordered by broadcast time, triggers the 70/30 payout, and only opens the
next round once that payout confirms. Draw logic is isolated in
draw.py as a deliberately simple, replaceable component.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-21 10:26:18 +02:00